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  1. #751
    Player
    OdinelStarrei's Avatar
    Join Date
    Apr 2019
    Location
    Ishgard
    Posts
    363
    Character
    Odinel Starrei
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Jeeqbit View Post
    There could be if it was a choice, where you could select an easy or complex version of each job that is similar to the Stormblood style but produces the same potency as the easy version when done right.

    I think some people would pick it just for fun, when they are finding content boring.

    Or they could make it increase damage by 100 hit points over a 10 minute period, just because that will justify playing the complex version to min-maxers while being ultimately pointless or not being noticied due to general RNG and crit/dh RNG.
    Hey, stop! You're being a bit too "nuanced" right now, that could get you in some hot water with some of the more radical elements or even newer players! But that's okay, it's a common mistake around here!

    Here's your complimentary faction affiliation card for "STORMBLOOD ENJOYER".

    On the backside, it has a list of people who you are allowed to be friendly or hostile to, but as a "STORMBLOOD ENJOYER" myself, I have the list memorized!

    Your designated friendlies are " THE BOZJA BOIS " " EUREKEAN EXPLORERS ", " JOB DESIGN REFUGEES , "EMET-SELCH RATIONALISTS" and "ROSE TINTED GLAMOURS"

    Your designed enemies are "ENDWALKER IS GOOD, ACTUALLY", "OTHER GAMES.MOV", "CBU3 SAVES (Quality of) LIVES", "TIME TRAVELERS TALES", and "REWORKS WORKED".

    You have a neutral relationship with "SHADOW BRING ME TO LIFE" and all who fall under that banner. Harass or simp per your discretion.

    Remember, your faction allegiances can change daily depending on community sentiment!

    Thanks, and have fun! SE isn't watching.
    (15)
    Last edited by OdinelStarrei; 09-06-2023 at 07:31 AM.
    Quote Originally Posted by CelestaRosa View Post
    this is my opinion. don't have share my opinion. don't have like my opinion. but know nothing you say or do is gonna make me change my opinion. if don't like that tough.

  2. #752
    Player ChonkGoblinSuprem's Avatar
    Join Date
    Aug 2023
    Location
    Ul’dah
    Posts
    201
    Character
    Kevin Foobar
    World
    Famfrit
    Main Class
    Fisher Lv 55
    I’ve never pushed for anything to be changed in any game I play. I just play the games, bro. I have been repeatedly disgusted and appalled that brigades of metagaming tryhards bully developers into changing games to better suit their reductive playstyles.
    (6)

  3. #753
    Player ChonkGoblinSuprem's Avatar
    Join Date
    Aug 2023
    Location
    Ul’dah
    Posts
    201
    Character
    Kevin Foobar
    World
    Famfrit
    Main Class
    Fisher Lv 55
    Quote Originally Posted by Snorky View Post
    Has it been so long omg I'm old here's one for you Therodric I beta tested EverQuest and before that game I played a MMO called Neverwinter Nights on AOL it could hold maybe 250 people and it was dial up they charged you by the hour back then, turn based pvp. Fun times!
    It wasn’t a PvP game. The tryhards shoehorned in a limited PvP meta by using AoE spells as a dual classed Cleric Mage, aka ClaM…
    (2)

  4. #754
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by ChonkGoblinSuprem View Post
    I’ve never pushed for anything to be changed in any game I play. I just play the games, bro. I have been repeatedly disgusted and appalled that brigades of metagaming tryhards bully developers into changing games to better suit their reductive playstyles.
    Yet you're here, in this thread, brushing off criticism of the game as if it were coming solely or largely from the types of players you claim plagued EverQuest.

    I don't even do high end raiding in this game. I mostly seek to collect stuff, play around with my house and indulge exploratory content and some PvP on the side. Yet I've found this expansion to be very lacking in terms of things to actually do.

    That's the gist of the thread - just players who aren't new asking for the development team not to neglect them in favour of trying to focus on catering to newer players.
    (29)

  5. #755
    Player
    ChrysOCE's Avatar
    Join Date
    May 2022
    Posts
    421
    Character
    Chrys Anthemum
    World
    Bismarck
    Main Class
    Warrior Lv 100
    Quote Originally Posted by ChonkGoblinSuprem View Post
    I’ve never pushed for anything to be changed in any game I play. I just play the games, bro. I have been repeatedly disgusted and appalled that brigades of metagaming tryhards bully developers into changing games to better suit their reductive playstyles.
    You mean how FFXIV has been changed to better suit a reductive solo casual playstyle?
    (26)

  6. #756
    Player
    Snorky's Avatar
    Join Date
    Nov 2014
    Posts
    655
    Character
    Akiimi Akagane
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by OdinelStarrei View Post
    Hey, stop! You're being a bit too "nuanced" right now, that could get you in some hot water with some of the more radical elements or even newer players! But that's okay, it's a common mistake around here!

    Here's your complimentary faction affiliation card for "STORMBLOOD ENJOYER".

    On the backside, it has a list of people who you are allowed to be friendly or hostile to, but as a "STORMBLOOD ENJOYER" myself, I have the list memorized!

    Your designated friendlies are " THE BOZJA BOIS " " EUREKEAN EXPLORERS ", " JOB DESIGN REFUGEES , "EMET-SELCH RATIONALISTS" and "ROSE TINTED GLAMOURS"

    Your designed enemies are "ENDWALKER IS GOOD, ACTUALLY", "OTHER GAMES.MOV", "CBU3 SAVES (Quality of) LIVES", "TIME TRAVELERS TALES", and "REWORKS WORKED".

    You have a neutral relationship with "SHADOW BRING ME TO LIFE" and all who fall under that banner. Harass or simp per your discretion.

    Remember, your faction allegiances can change daily depending on community sentiment!

    Thanks, and have fun! SE isn't watching.
    You are on a roll! Stop making me laugh I'm on these forums there shall be no laughter!
    (5)
    Enjoy Life you only get one.

  7. #757
    Player
    Snorky's Avatar
    Join Date
    Nov 2014
    Posts
    655
    Character
    Akiimi Akagane
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by ChonkGoblinSuprem View Post
    It wasn’t a PvP game. The tryhards shoehorned in a limited PvP meta by using AoE spells as a dual classed Cleric Mage, aka ClaM…
    Dude I spent hours pvping in that game even met my husband in that game we were married for 12 years before he passed away. Yes they had dual classes I think I was a hunter mage but I maybe mis remembering.
    (1)
    Enjoy Life you only get one.

  8. #758
    Player ChonkGoblinSuprem's Avatar
    Join Date
    Aug 2023
    Location
    Ul’dah
    Posts
    201
    Character
    Kevin Foobar
    World
    Famfrit
    Main Class
    Fisher Lv 55
    Changes that were almost certainly a response to you people incessantly whining about needing “muh balance” or complaining about “muh jank.”

    Time is a flat circle.
    (2)
    Last edited by ChonkGoblinSuprem; 09-06-2023 at 07:49 AM.

  9. #759
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Raim View Post
    I wish they would do more with the roulette system and Fate system. Adding longevity to the game doesn't mean they need to toil over tons of brand new systems. Things like roulettes for variant dungeon and deep dungeons. Making all fates give bicolor gemstones and letting us by the same things as hunt currencies with them. Tons of people would be doing fates now.
    Yeah, I really DON'T get why they haven't done this. They use stuff like Relics or Moogle Tomes to get people to do old content when they could just...make it worth doing. Why don't ARR FATEs give Bicolor gemstones at this point? All FATE content is timed and synced, so none are "better" for this than others. And the fact ShB ones still give them means it isn't "to get people out into the new zones". They could add old zone stuff like riding maps and orchestrion rolls to them easy enough with almost no effort. They could add almost nothing at all (they'd probably want at least a City-State vendor in ARR for players that aren't to ShB zones yet to be able to spend them).

    Roulettes are also untapped. Let people roulette higher floors of Deep Dungeons, and hell, que for them without having to go to the location. Part of my old school MMO brain hates that, but it's not like they aren't ques as-is, you aren't physically walking from Quarrymill to Palace of the Dead's overworld entrance anyway. Likewise, why isn't there a Criterion que? Why isn't there a Rival Wings Roulette? Throw Delubrium into...something.

    These systems already exist. There's little to no "new" programming or content that needs to be added to them. Even just the bicolor gems would be a useful change and there's straight up no reason not to. There are so many "dead" systems in the game that they've had that were good or could have used some tweaks, but they're just extinct content at this point when the most minor of changes would send engagement up.

    EDIT:

    Sorry, post limit:

    Quote Originally Posted by VerdeLuck View Post
    The answer to why some fates don't give gemstones is probably that if everything gave similar rewards, the players would find the easiest, most efficient farm and spam that over and over
    Yeah, but this is already true.

    Moreover, we're talking FATEs. They spawn on a timer, so you can't farm "only one" efficiently. The most efficient method of farming is just to move from FATE to FATE as they spawn. There are the big event ones (the 30 min duration ones with the rare drops/rewards), but outside of those, there's no real harm to the system.

    For bicolor gems, anyway.

    Roulette rewards are also only once daily, so again, there's no chain spamming for efficiency.

    Heck, even Moogle Tomes. I've seen more people doing Rival Wings - RIVAL WINGS - than P1N in Savage BiS. A lot of players don't HAVE Savage BiS.

    I'm not saying no one is, but people seem to be finding other content, including stuff rarely done, to get Moogle Tomes with. I don't think that example is helping you. I think maybe tryhard/hardcore/elitists do what you say, but everyone else - which is a lot more of the playerbase - isn't doing that. They're doing what they find the most fun/enjoyable of the things to do.

    Besides: Those people doing that BiS spam stuff are already doing that anyway. There's literally no stopping them and there's no system you could design that doesn't have one way which is more efficient than others. That doesn't strike me as a good argument for not having options. Even if fewer people are doing the other options, if it takes literally nothing from the Dev team to enable them other than a few flags on content, it's totally worth it.
    (3)
    Last edited by Renathras; 09-06-2023 at 08:05 AM. Reason: Marked with EDIT

  10. #760
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,105
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Renathras View Post
    Yeah, I really DON'T get why they haven't done this. They use stuff like Relics or Moogle Tomes to get people to do old content when they could just...make it worth doing. Why don't ARR FATEs give Bicolor gemstones at this point? All FATE content is timed and synced, so none are "better" for this than others. And the fact ShB ones still give them means it isn't "to get people out into the new zones". They could add old zone stuff like riding maps and orchestrion rolls to them easy enough with almost no effort. They could add almost nothing at all (they'd probably want at least a City-State vendor in ARR for players that aren't to ShB zones yet to be able to spend them).

    Roulettes are also untapped. Let people roulette higher floors of Deep Dungeons, and hell, que for them without having to go to the location. Part of my old school MMO brain hates that, but it's not like they aren't ques as-is, you aren't physically walking from Quarrymill to Palace of the Dead's overworld entrance anyway. Likewise, why isn't there a Criterion que? Why isn't there a Rival Wings Roulette? Throw Delubrium into...something.

    These systems already exist. There's little to no "new" programming or content that needs to be added to them. Even just the bicolor gems would be a useful change and there's straight up no reason not to. There are so many "dead" systems in the game that they've had that were good or could have used some tweaks, but they're just extinct content at this point when the most minor of changes would send engagement up.
    The answer to why some fates don't give gemstones is probably that if everything gave similar rewards, the players would find the easiest, most efficient farm and spam that over and over instead of running a variety of content consistently. Look at the moogle tome event. There's a dozen or so duties that give good amounts of tomes and are fun but a large number of people just spam 7 DPS P1N with savage BiS because it's the fastest time to get 1000 tomes or so for all the rewards. They're going to find the easiest way to circumvent the grind and spam that over and over, making the other choices less viable for someone wanting a variety of content.

    They might have better luck expanding tome events to cover fates with other rewards, and having a revolving set of fates that give rewards, but having it be open ended just invites that kind of situation.
    (1)

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