Quote Originally Posted by Theodric View Post
Heavensward also released back in 2015 and we're currently just a handful of months away from it being the year 2024. The first expansion for a game having teething problems is to be expected. Endwalker is the fourth expansion pack for the game and I think it's fair to suggest that a healthy balance in terms of content with staying power for veteran players really should have been actively embraced by the development team by this point.
Not to mention, ARR was severely rushed. They basically cobbled together what they could in less than half the time it took to make 1.0. Which is precisely why we saw additions they would never replicate again like a full job mid expansion (Ninja), three primals in a single patch and etc. A good chunk of that was already done but not functional because they were focused on getting 2.0 ready and stable. Heavensward was their first attempt at wholly unique content releases. So it's expected to have some growing pains or completely flopped ideas. They had no real idea what to expect from what was an essentially brand new player who, themselves, were still getting their feet wet.

From a purely objectively perspective, yes, Heavensward has the least amount of content but it's far more understandable why. Endwalker came out a full eight years later, with the game having more hundreds of thousands more players. People expect more with that increased revenue, years of experience and player feedback—none of which existed in Heavensward.