Nah ain't gonna happen LD is easy to use and broken
Nah ain't gonna happen LD is easy to use and broken
It happened to me in DSR after the very last tether tank-buster in P3, you just couldn't have a weakness debuff or that was a wipe there. There's no required healing after that, I haven't played DRK since.
Since all TB applied a dot in savage, I would always throw a aurora to my DRK OT and there was Kardia, so I haven't witnessed it in Abyssos.
It also happened in TOP to my DRK partner on P1 lasers where we just stand in front and that's where I was tasked to throw aurora. You can't have weakness debuff here either, our SCH fairy probably targeted me as I was a GNB and lower on HP due to bolide.
If you are dying to lazy lasers in P12s then your healers are bad or you dont have a WHM that is using bene on you before the auto attack goes off. LD is pretty much the best invuln in the game in terms of overall usefullness.
It's not a cheese strat, its simply an alternative strategy with superior usage of mitigation. ITs either invuln lazy lasers or invuln tank busters, much easier to invuln the lazers and mitigation the busters normally, its a simple taunt swap.
I think both Arohk and Reinhardt no offence have never played DRK or at the very least Bozja. 4 GCDs in Bozja with health buffs does not heal you to full. You will die, that is a non-arguable fact, maybe with healing buffs, which I have like, 6 but still last I checked I still died. As for Lazy Lasers, everyone and their grandma does that, its lazy and as in the name - easy.. I play primarily with PF, but sure let me go tell every static Ive played with and PF member to do lazy lasers because someone on a forum prefers a different tactic entirely, great idea. The LD dying has nothing to do with Lazy Lasers itself, only that the GCD timing can throw you off and kill you depending on when it procs.
I appreciate your auto-potion suggestion but I already do that, and auto-ether. Neither of these affect tincture use, so I use that also. I am playing 2.45s GCD, ironic you say dont greed when you have to hit GCDs, and once again no other tank has to deal with that. The heal-check is indeed a non-issue most of the time, but the 5% of the time it is an issue because its a clunky mechanic. I'm not going to drop Banner or Blood rage for anything, its a huge damage loss and a holster capacity waste, that goes for manawall as well. I instead have to save an auto-potion CD for the buster rather than mash the ethers, because its a clunky mechanic. I use Irregular into Martialist, bloodsucker is non-viable unless your trying to learn the fights or really need that tiny bit of extra healing, but then every mechanic is going to one shot you anyway if you get hit period.
also, not going to play warrior lmao. There seems to be a universe you guys live in where dying to LD is now an impossibility after the changes, and any death because of it is a skill issue, as if anyone has trouble pressing 4 GCDs, what else would they do with their time? xD
Thanks for the input anyway.
Absolutely not, Holmgang is the best. 4 minute CD, can invuln every buster on P11S, invuln DSR P2 Thordan first buster + P3 tank tether, purely because of that cooldown, it is hands down the best, you survive as every invuln is meant to do, and you can use it far more frequently especially compared to PLD.
Hi Reinhardt here, you have a lot nerves saying shit like this.
First of all, I've been maining DRK since Stormblood, patch 4.3 (the big DRK buff patch).
- Savage experience (clears) since 4.3 (half of Sigmascape, Alphascape, all of Eden, all of Pandemonium barring P12S phase 2 right now)
- Cleared Ultimates: Alexander (7 kills), Ultima Weapon (probably 8 kills?)
- Progged Ultimates: Thordan (phase 5 start), Omega (phase 3 Hello World)
- Bozja Duels: Gabriel, Lyon #1, Sartauvoir, Menenius (multiple kills each)
...as Dark Knight. So I urge to go and rethink how smart your "thought" response was. When people disagree with your problem, they may have a point and you are either not noticing an error in your play or are wilfully ignorant.
As for specifically Bozja, I'd like to forward to you the stats of the Zadnor buffs.
10 stacks of [Ray of Fortitude] give you +50% HP. To balance out the additional heal requirement, you need half as many stacks of [Ray of Succor]. You will need more if you happen under effects which increase maxHP further (Bubble).
However, I have been a bit fancy and tried something with my 2 stacks of Fortitude (+10% max HP) and added a Bubble (+30% on the 110% maxHP, so a total of +43% maxHP). I let myself drop to 1 with Living Dead and managed to heal out of that with zero stacks of Succor. Granted, one hit may be a crit, but that is variance that I can make up with literally anything - like using Souleater in that window, having Auto-Potion active for that window (heals for 50% max HP the moment you drop below 50% max HP) or, which is cheap, Succor stacks.
You have full control over the environment you want to play in. If people insist on lazy lasers, you then have full control over your own GCD speed. If whatever speed you are using horribly misaligns with the timing of Living Dead turning into Walking Dead, you now either have to pick one of the following:As for Lazy Lasers, everyone and their grandma does that, its lazy and as in the name - easy.. I play primarily with PF, but sure let me go tell every static Ive played with and PF member to do lazy lasers because someone on a forum prefers a different tactic entirely, great idea. The LD dying has nothing to do with Lazy Lasers itself, only that the GCD timing can throw you off and kill you depending on when it procs.
- You pick a different Skillspeed value that aligns better with your rotation
- You hold your GCD, because unless you are doing log runs that half GCD of damage lost does not matter to the clear
- You ask one of your healers nicely for a heal or a heal boost (SGE Krasis) to make exiting Walking Dead easier
Then you literally shouldn't have any issues in Bozja, mathematically speaking. In fact, you can even fit 5 gcds easily in Bozja, provided you use the Bozjan earring and multiple Augmented Bozja gear pieces (all granting Haste stats, I reach 2,18s GCD without Delubrum Savage gear).I appreciate your auto-potion suggestion but I already do that, and auto-ether. Neither of these affect tincture use, so I use that also.
Hi, 2.48s DRK in raids here, my half-of-a-GCD literally doesnt matter and I rather hold the GCD to ensure I get my 4 in, which are usually 2-3 because I play Crit-Det and not Crit-DH. Yes my damage is still more than passable, thanks for probably assuming as you read this.I am playing 2.45s GCD, ironic you say dont greed when you have to hit GCDs, and once again no other tank has to deal with that. The heal-check is indeed a non-issue most of the time, but the 5% of the time it is an issue because its a clunky mechanic.
If you want to insist on keeping Blood Rage beyond the initial pull, be my guest. If you are replacing it with Font of Power, adjust the extra Banners and items as needed. Alternatively, if you feel spicy, use Lost Elixir instead of Manawall (4 holster space). If you use Manawall variant, you simply swap out an active Banner, use Manawall then drop it for a new Banner. If you use Elixir variant you simply move your Tincture timing.I'm not going to drop Banner or Blood rage for anything, its a huge damage loss and a holster capacity waste, that goes for manawall as well. I instead have to save an auto-potion CD for the buster rather than mash the ethers, because its a clunky mechanic. I use Irregular into Martialist, bloodsucker is non-viable unless your trying to learn the fights or really need that tiny bit of extra healing, but then every mechanic is going to one shot you anyway if you get hit period.
also, not going to play warrior lmao. There seems to be a universe you guys live in where dying to LD is now an impossibility after the changes, and any death because of it is a skill issue, as if anyone has trouble pressing 4 GCDs, what else would they do with their time? xD
Thanks for the input anyway.
Or alternatively just use 5x or more [Ray of Succor] Zadnor buff.
We are giving you a billion ways to deal with Living Dead under many different scenarios. I'd appreciate it if you stopped blaming the game's "jank" and instead simply used the tools we are telling you to use.
Last edited by Reinhardt_Azureheim; 09-12-2023 at 04:02 AM. Reason: character limit
I suppose the idea is the Invuln having nearly as low of a cooldown as Holmgang while not requiring other tools from the kit to get out of a 1HP state. Hallowed and Superbolide provide true invulns, but the former's CD is very lengthy placed in a kit with inherently good survival and ok damage, where Bolide does put you low there you might need to burn or pre time Heart of Corundum (Lv90 only).
So LD having a fairly low CD for an invuln with essentially a built in Benediction, made up with a kit that most likely invalidates every other bit of damage you might take, especially magical, not so well on multi hit busters tho. Your only requirement is that you WILL use the heal where other tanks can choose to stay low. Dunno, I see it as an optimizer's heaven.
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