At the end of the day we're a decade into the game's active development. Technically longer if we want to count the 1.0 phase as well. The first half of 6.5 isn't launching until early October and the second half doesn't go live until January. After that, we're looking at a release for 7.0 at some point in the summer.

It was far easier for veteran players to take the 'wait and see' approach during early expansions because the development team were still finding their footing back in those days. By now, though, I don't think it's at all unreasonable to expect a bit more than what we're getting - since a lot of the current offerings in Endwalker lack much in the way of staying power and revolve around promoting activities that many players have done frequently already.

I'd say the expansion suffers from the lack of an equivalent of a Bozja or Eureka. My partner and I used to hit up Eureka/Bozja every few nights to work towards our relics and contribute to spawning bosses and chatting with the recognisable regulars. That was our social experience - not visiting venues.

We were excited about the new PvP mode, Crystalline Conflict. Yet it's impossible to sign up as a duo - so it didn't land for us. I say that as someone who has done PvP enough to secure a hundred victories as each Grand Company for the relevant mount achievements.