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  1. #301
    Player
    illriginalized's Avatar
    Join Date
    Dec 2011
    Posts
    289
    Character
    Illmortal Tyr
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by StateAlchemist View Post
    Because they are so good at forseeing the multiple delays taked on to patch 1.21 maint... or forseeing the Ul'dah Inn still not working...
    Word. With SE, take their words with a grain of salt. Hell it's beyond that, I don't even like to read about upcoming patch notes because:

    A. They come late

    B. Something always breaks

    Their track record proves repeatedly that nothing is written in stone.


    Quote Originally Posted by Alerith View Post

    And no, I don't believe you're playing PLD right. But that's a discussion for another topic.
    roflmao

    Quote Originally Posted by Kiroh View Post
    Using a program someone else created to max the effectiveness of macro templates that other people created so you can brag about dealing 250-300 extra damage over the course of a 20 minute fight is brain power now?

    By the way, this is a great argument for why gear swapping will never be added. The fact that you think parsing gives you the privilege, nay THE GOD GIVEN RIGHT to snub your nose at everyone who doesn't do it is exactly what give gear swapping a bad name and makes people call you an elitist.

    lol you're pathetic. Your assumptions fail. I've said it before.. I'm humble. I don't give a flying mofo if you don't gear swap. It's all about me putting out DPS and surviving AND being a team player and making it easier on my healers by ME not being some sort of MP drain.. the best way to hit that head on, is having varying stats on the fly by MY command during any battle.

    You don't want to gear swap? Cool.. I don't care. You have the best of the best armor all HQ armor at that? Cool... I don't care.

    So don't confuse me with those people.. I'm competitive with myself, not with other people in FFXIV nor was I ever in FFXI. Now if PvP existed... you can cry all you want about gear swapping. Gear or just stat swapping in general is beneficial for all players against enemies.
    (0)
    Last edited by illriginalized; 04-12-2012 at 08:02 AM.

  2. #302
    Player
    Scotchio's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    73
    Character
    Scotchio Calidus
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 80
    I personally didn't like gear swapping much. Mainly due to the blinking and losing target.

    But I thought a good way of keeping some of the swapping stats element could be done by introducing something like a "Shifting Materia".

    Where a single piece of materia could have shifting stats, for example, one could have "+10 crit, -10acc <--> +10 acc, -10 crit", or
    "+20 Fire M Att, -20 Ice def <--> +20 Ice M Att, -20 Fire def".

    The materia could be activated just like an equipped action. Then by equpping the right materia to your gear you can switch between them as the situation requires.
    (0)

  3. #303
    Player
    StateAlchemist's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    359
    Character
    State Alchemist
    World
    Excalibur
    Main Class
    Goldsmith Lv 55
    Quote Originally Posted by Alerith View Post
    This is a prime example of how to defensive some people can be. My post was mocking the "It breaks my immersion" kick everyone was on when Goobbue mounts, a Jump function, colored gear, etc. were all being introduced or discussed.

    And no, I don't believe you're playing PLD right. But that's a discussion for another topic.
    This is a prime example of how people can't tell when someone is being sarcastic. My post was mocking the "Don't like it, don't do it" response that almost always comes right after the atypical "I don't have a good reason why it shouldn't happen, just that I don't like it." post. I knew you were mocking it. But it's ok.
    (0)

  4. #304
    Player
    StateAlchemist's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    359
    Character
    State Alchemist
    World
    Excalibur
    Main Class
    Goldsmith Lv 55
    Quote Originally Posted by Scotchio View Post
    I personally didn't like gear swapping much. Mainly due to the blinking and losing target.

    But I thought a good way of keeping some of the swapping stats element could be done by introducing something like a "Shifting Materia".

    Where a single piece of materia could have shifting stats, for example, one could have "+10 crit, -10acc <--> +10 acc, -10 crit", or
    "+20 Fire M Att, -20 Ice def <--> +20 Ice M Att, -20 Fire def".

    The materia could be activated just like an equipped action. Then by equpping the right materia to your gear you can switch between them as the situation requires.
    Limited by a timer that could be pretty cool. Neat idea. I especially like how you sacrifice something for the boost. Makes the "gear-swap" so-to-speak more "balanced"... kind-of. :s
    (0)

  5. #305
    Player

    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    52
    I don't like gear swapping because it creates homogeneity among players. I would like to see players who choose gear sets that best fit their play style or decide what they believe is the optimal build for a specific fight before entering. Players should have to weigh the pros and cons for choosing their gear for encounters.

    With gear swapping players collect every piece of gear they can and will swap pieces in and out receiving all of it's stats even if they were only wearing the gear for a few seconds. There is no longer any thought about what gear they will bring to an encounter because they can wear all of the gear that they can carry and write macros for.
    (5)

  6. #306
    Player
    Kiroh's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,478
    Character
    Soube Miseux
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Scotchio View Post
    I personally didn't like gear swapping much. Mainly due to the blinking and losing target.

    But I thought a good way of keeping some of the swapping stats element could be done by introducing something like a "Shifting Materia".

    Where a single piece of materia could have shifting stats, for example, one could have "+10 crit, -10acc <--> +10 acc, -10 crit", or
    "+20 Fire M Att, -20 Ice def <--> +20 Ice M Att, -20 Fire def".

    The materia could be activated just like an equipped action. Then by equpping the right materia to your gear you can switch between them as the situation requires.
    It's...highly unlikely that people would risk attaching a second materia to a piece of gear to switch during battle that had no effect otherwise, and anything that involves removing the risk of attaching materia is never going to happen.

    It's a novel idea, because it still keeps the essence of the materia system (crafters would still attach it) but it's impractical and highly unlikely to be implemented.
    (0)

  7. #307
    Player
    Kiroh's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,478
    Character
    Soube Miseux
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Kiroh View Post
    No, you would be a douchebag when/if you decide that you're so awesome you have the right to tell other people how much they suck and how you're so much better than them.

    Being a better player doesn't make you elitist, being a self-righteous asshole does.

    Quote Originally Posted by illriginalized View Post
    lol.. no. Just no.

    Do you parse? If not... then don't comment on the differences between DPS, HPS, damage taken, crit rates etc.. because that's just a waste of a post.

    Quote Originally Posted by illriginalized View Post
    Well then that went over your head. If you don't parse you don't see the huge differences in gear swapping.

    It's like teaching someone stocks.. you don't put all your eggs in one basket, you spread it around to maximize returns and have a lesser chance of failure.

    But haaaaiiiii I guess that's just too much brain power for many of us
    Quote Originally Posted by illriginalized View Post
    lol you're pathetic. Your assumptions fail...
    Welcome to being a posterboy for why people hate min/maxers and a shining example of why SE should never add mid-battle gear swaps to the game.
    (3)

  8. #308
    Player
    illriginalized's Avatar
    Join Date
    Dec 2011
    Posts
    289
    Character
    Illmortal Tyr
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Kiroh View Post
    Welcome to being a posterboy for why people hate min/maxers and a shining example of why SE should never add mid-battle gear swaps to the game.
    So people hate maximum efficiency.
    (0)

  9. #309
    Player
    StateAlchemist's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    359
    Character
    State Alchemist
    World
    Excalibur
    Main Class
    Goldsmith Lv 55
    Being an elitist doesn't make you a self-righteous asshole. Being a self-righteous asshole does. Stop putting every elitist into some "your a fing douche" category. I consider myself an elitist. I do not however care whether or not someone has good gear or not. Only that I do. And I certainly don't try to rub it in thier face. "ohoho i did 1 more damage then you.. hahaha l2p fing noob!" Really...? I don't understand how someone can act like that... elitist or not.
    (0)

  10. #310
    Player
    Kiroh's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,478
    Character
    Soube Miseux
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by illriginalized View Post
    So people hate maximum efficiency.
    People hate assholes who treat everyone that doesn't parse like they're garbage.
    (2)

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