

The flying thing was fixed very quickly though, that's the thing, money talks, but a gigantic majority of FFXIV player just accept it as it is and are happy with what they get, they would never drop this game, they just wouldnt, no matter what happens



I agree with most of what she says in the video. I do think even small group content can be somewhat annoying to get going now, though. I wanted to clear Eureka Orthos because I enjoy Deep Dungeons a lot. Except my group crumbled apart because people just aren't interested in the game right now. I can't clear it with randoms, either, because it requires a fixed party past a certain point. I don't know why they made that a requirement but I do know I hate that they did.
I slightly disagree with her on the MSQ. I found 6.0 fine, I guess? It had great moments. It also felt like a massive slog with tons of filler, very reminiscent of post-ARR. Being an Endwalker baby and having come right from the wild ride that never slowed down that was SHadowbringers, Endwalker's pacing was JARRING. The entirety of Labyrithos felt utterly pointless. Most of the content on the moon felt like filler. Sure, the Loporrits are cute and all, but why are we playing dress-up with them when we're supposed to be saving the world right now? I had to actively take breaks from the MSQ to even be able to get through it. Again, last time I had had to do that was post-ARR.
I was legitimately excited by 6.1. Going to a new shard, dealing with Voidsent...it all looked so interesting! It was the first time in months I was stoked to do the MSQ again. And I enjoyed the beginnings of the storyline, true enough. Barbariccia was a very fun trial, which certainly helped a lot. But then we got more of the Fiends and I found out they were just rehashing a storyline from an older FF game...again. Except this time, it wasn't being done in side content. Zero also quickly overstayed her welcome for me. She feels like a Deviantart OC, I'm sorry.
I can see the list of active players in my FC dwindling. The other officers and I do our best to create all kinds of events to keep engagement up but it's always the same handful of people participating in those now. Everyone is off playing other games, a large chunk of them went back to WoW. The are saying that they'll be back for Dawntrail but that's a staggering year away still. A year with barely any new content.
I desperately want to fall back in love with the game like I did when I first started playing about a year and a half ago, but I'm finding that less and less possible.
Well, I neither agree or disagree with her. I mean, a content creator is just someone who expresses a loud opinion, which is exactly what she's done here. And she's entitled to her opinion.
However, the fact she's a content creator doesn't mean that her opinion holds more weight/is of greater value than anyone else's.Kinda this. It's a bit of a "A vote is worth no more from them than from anyone else. It's just that they each, in effect, get ~20,000 of them" situation.It actually is of greater value than anyone else's, because we have signs that the developers don't look at the forums but look at streamers. Xenosys Vex complains about WAR being bad every single patch, and now look at how broken and OP WAR is. They hold sway, sad to say, whether we like it or not. If Xenosys cried about DRK every patch do you think DRK will still only have Oblation and TBN ?
To be fair, though, if you look at the longer history of when and how WAR ended up OP, you'll see a better explanation for that than "big, bald, bearded man yelled sufficiently loud." Namely, inconsistent balancing criteria that tends to undervalue generics (mitigation that affects everything, etc.), while having already gutted WAR's identity too much to offer anything of good fit (seemingly, to the 1-3 job devs involved) and significance to it but raw power.
"Money talks" Yes, yes it does.
Well, there's something to be said about self-awareness I guess.




if this is the case, and there is little current reason to assume otherwise, would it not then follow that the people screaming for change, either here, or as a "content creator" are a minority, and as the saying goes, you are wetting yourself while wearing dark pants? If, as you say, there is a "gigantic majority" of people that will accept it, what do people like the OP, and in some ways yourself.. hope to accomplish?
if this is the case, and there is little current reason to assume otherwise, would it not then follow that the people screaming for change, either here, or as a "content creator" are a minority, and as the saying goes, you are wetting yourself while wearing dark pants? If, as you say, there is a "gigantic majority" of people that will accept it, what do people like the OP, and in some ways yourself.. hope to accomplish?
At least for the OP. Not saying in any way that complaints should not be made or taken seriously, those are always important, but there are people on these forums who I think care more for stiring the pot then the actual health of the game.









Yes, Exactly.

Dawntrail has a lot of weight to bear on its shoulders. EW is "good" yet not many play it now during patches. WoW Dragonflight is "good" yet the amount of players is also low and more probably are in the Classic versions, especially now with Hardcore and Season later this year.
And where is the EU's new data center we were supposed to get this summer? Did the traffic was overestimated and it's not needed? (not like mega-queues disappeared like a month after expansion and will be the same at the Dawntrail launch).
Start playing a week or two before the expansion launch, do all MSQ X.1-X.55 content, then play Y.0 and quit until 1-2 weeks before the next expansion and repeat.
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