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  1. #1
    Player
    FuzzyJCats's Avatar
    Join Date
    Oct 2021
    Posts
    10
    Character
    Fuzzy J-cats
    World
    Midgardsormr
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by LilimoLimomo View Post
    This is only tangentially related to your post, but as a fellow hand/wrist problem person, if there are problems you're having with your class, I'd love to help! I've found some really interesting ways to use the game's settings, UI options, and macros to make my game experience better.
    Thank you Lilimo! I've set up macros for my fave healer job AST for card buffs, and I do hand stretches. It's also more frustration that I can't juggle all the combinations, maintaining dmg buffs and so forth that's also a problem. Coming from purely single player games and FF14 being my first MMO, I'm simply not good at the game lol.
    (2)

  2. #2
    Player
    LilimoLimomo's Avatar
    Join Date
    Jul 2023
    Location
    Windurst
    Posts
    1,134
    Character
    Lilimo Limomo
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by FuzzyJCats View Post
    Thank you Lilimo! I've set up macros for my fave healer job AST for card buffs, and I do hand stretches. It's also more frustration that I can't juggle all the combinations, maintaining dmg buffs and so forth that's also a problem. Coming from purely single player games and FF14 being my first MMO, I'm simply not good at the game lol.
    The class I'm least familiar with is Astrologian, so I'm not sure what you mean by "juggle combinations". Is the issue that it's challenging to use the up-and-down D-pad to frequently sift through the party list so you give the right buffs to the right person?

    I'm gathering from your other posts that you want to reduce button bloat, and if that's so I can help! I use a few different techniques to handle that, often by combining multiple buttons into a single button, like I imagine you might already be using for cards:
    /micon "Draw"
    /macroerror off
    /ac "Redraw"
    /ac "Redraw"
    /ac "Redraw"
    /ac "Redraw"
    /ac "Redraw"
    /ac "Draw"
    //echo Note: does Redraw when possible, otherwise does Draw. (You could theoretically also put Undraw in here as well, though I don't understand whether there's an actual use case for it)
    ...or...
    /micon "Celestial Opposition"
    /macroerror off
    /ac "Helios"
    /ac "Helios"
    /ac "Helios"
    /ac "Helios"
    /ac "Helios"
    /ac "Helios"
    /ac "Celestial Opposition"
    //echo Note: Casts Helios if GCD is available, otherwise casts Celestial Opposition (you can add other oGCD heals to the list to they'll be cast if Celestial Opposition is on cooldown)
    ...and for healers I like to make macros for my damage spells so that even when I'm targeting an ally (which is almost always) they'll target an enemy, which means less target fiddling:

    /micon "Celestial Opposition"
    /macroerror off
    /ac "Malefic" <tt>
    /ac "Malefic"
    /ac "Malefic" <tt>
    /ac "Malefic"
    /ac "Malefic" <tt>
    /ac "Malefic"
    /ac "Malefic" <tt>
    /ac "Malefic"
    /ac "Malefic" <tt>
    /ac "Malefic"
    /ac "Malefic" <tt>
    /ac "Malefic"
    //echo Note: <tt> makes the spell target the "target of your target". Your DPS and tanks will almost always be targeting enemies, so if you're targeting the DPS, your Malefic will target the enemy they're attacking. You can also use Focus <f> instead if you prefer, but you have to set the boss as your focus at the beginning of each fight.
    ...and of course, a quick-rez macro:
    /micon "Ascend"
    /macroerror off
    /ac "Rescue"
    /ac "Rescue"
    /ac "Rescue"
    /ac "Rescue"
    /ac "Rescue"
    /ac "Swiftcast"
    /ac "Ascend"
    /ac "Ascend"
    /ac "Ascend"
    // echo Note: if Swiftcast is available, first press does Swiftcast, second does instant Ascend. Otherwise, just does Ascend. This macro will also cast Rescue if you are targeting someone alive instead of someone dead (that makes sense to my brain, because they're both ways to save someone), though if you don't like that you can replace all the "Rescue" with "Swiftcast"
    Also, a tip for Active Time Maneuvers: they seem to accept just about any button as input, so a gentle "keysmash" of your entire controller (I like to use both index fingers and middle fingers to gently tap all 4 face buttons) can make these much less of a hassle. It sure would be nice if they implemented a "hold instead of mash" option, though.

    I've also got some more tricks that are useful to reduce button bloat if you have any situations where you only press buttons in a certain sequence (works great for DPS's 1-2-3 combos), but IIRC healers don't tend to have much in that regard. But if there's something like that, let me know!
    (1)