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  1. #1
    Player
    Eraden's Avatar
    Join Date
    Jan 2022
    Posts
    1,229
    Character
    Mao Xifeng
    World
    Adamantoise
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Absimiliard View Post
    I feel like the trinity has grown stale to begin with. Being beholden to other players for your own survival works well in some ways, but it does begin to grate after a while. It's why more games have begun turning toward personal responsibility, by which I mean everyone is given all the tools they need to stay alive. Whether or not they can stay alive is then entirely up to them. If you die? Well, you've got nobody else to blame. Git gud.

    I wouldn't mind seeing the devs begin adding more healing tools to DPS (and DRK, since it has all the self-sustain of a quadriplegic toddler), more DPS tools to healers and (to a lesser degree) tanks, and repurposing healers in particular as support by giving them extra buffs and debuffs and access to some extremely potent emergency healing for tanks/DPS that do screw up.
    Know whats get when remove Trinity? Get GW2, where every big fight is just one big formless blob. All sense of complexity thrown out window. Is what Cassius Rex want?
    (1)

  2. #2
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Eraden View Post
    Know whats get when remove Trinity? Get GW2, where every big fight is just one big formless blob. All sense of complexity thrown out window. Is what Cassius Rex want?
    And what about games without the trinity where complexity wasn't sacrificed? Because those are a thing. You don't need the trinity to make your fights complex. If anything, forcing your players to be directly responsible for their own survival opens the way to increasing the complexity of your fights. It does however mean players who can't or won't improve aren't likely to progress as far as they would in a game still reliant upon the trinity.
    (0)

  3. #3
    Player
    Eraden's Avatar
    Join Date
    Jan 2022
    Posts
    1,229
    Character
    Mao Xifeng
    World
    Adamantoise
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Absimiliard View Post
    And what about games without the trinity where complexity wasn't sacrificed? Because those are a thing. You don't need the trinity to make your fights complex. If anything, forcing your players to be directly responsible for their own survival opens the way to increasing the complexity of your fights. It does however mean players who can't or won't improve aren't likely to progress as far as they would in a game still reliant upon the trinity.
    If done rights, Trinity always ADDS additional layer complexity.
    (3)