I started on ps3 in 2013 also and was surprised the game could run on it with as much as the game struggled on ps3.I was playing a lot of League of Legends at the time. I used to play a lot of Dominion back then. Worlds would happen in October, and I was really into esports back then.
My PC at the time was a Celeron laptop, so I was about a week away from getting XIV on PS3 at the time of this post 10 years ago. I still have the game:
Here, have a random 2013 PS3 screenshot I still have (same character too):
Based on star position, I think the screenshots are mostly a match... poor PS3, it was really trying. I would not have been able to enjoy this game when I did if not for it, and I'll always be thankful for that.
When I started playing, I thought it looked and ran like dream! I remember two very distinctly awful things about the PS3 version though: Other players running at 10fps when they were more than 3 feet away like Pokémon Scarlet NPCs, which in turn made participating in Hunt Trains or Odin/Behemoth impossible, and then that one time it took me like actually 3 - 5 minutes to load into Mor'Dhona. Other than that, I loved the game on PS3, though once I moved to PS4 it just became evident how limited the PS3 version actually was.
I still stand by the statement that CBU3 making Heavensward somehow fit in the PS3 is one of the most outstanding yet unrecognized achievements in gaming history. It's up there with some of the really good Switch ports we've seen this generation.
Still better than dodging hundreds of thunders, but...
I don't remember anything memorable of ff9. Maybe Alexander, or when Vivi returns at his town? Dagger cutting her hairs? Ok, but in ff8 we catch our girlfriend in the open space, we renzokken bahamut jumping from wing to wing, and the dance cutscene! not the dance of Cloud in ff7 remake, but a good dance anyway!
I have 10,000 needles,
I'm not a weaver,
and I'm not scared to use them.
It ran good on ps3 in areas with not many people but doing fates or loading into dungeons or going to areas with lots of people was the only time i noticed issues. When i switched to ps4 a month or so after it launched on it it was a massive improvement to load times and graphic quality i was amazed at the time considering i wasn't on pc at the time. Now i switch between ps5 and pc version and was cool to see the evolution of the game from ps3-ps5/pc.When I started playing, I thought it looked and ran like dream! I remember two very distinctly awful things about the PS3 version though: Other players running at 10fps when they were more than 3 feet away like Pokémon Scarlet NPCs, which in turn made participating in Hunt Trains or Odin/Behemoth impossible, and then that one time it took me like actually 3 - 5 minutes to load into Mor'Dhona. Other than that, I loved the game on PS3, though once I moved to PS4 it just became evident how limited the PS3 version actually was.
I still stand by the statement that CBU3 making Heavensward somehow fit in the PS3 is one of the most outstanding yet unrecognized achievements in gaming history. It's up there with some of the really good Switch ports we've seen this generation.
Last edited by Nebelheim; 09-01-2023 at 02:36 AM.
Final fantasy 8 was great till the second disk ended, our training mission run out of town with the robot spider chasing us, the assassination attempt, the gardens fighting and playing the role of Commander. However after that the main story fell flat, the deep sea ocean facility was cool I think that's what it's called but main story was just dropped the ball. Ff9 had some good points but parts of it felt like I was playing Chrono cross like the vivi going home and finding out he's a reject, final fantasy 10 other than blitzball I can't remember s*** about it except that annoying laugh.Still better than dodging hundreds of thunders, but...
I don't remember anything memorable of ff9. Maybe Alexander, or when Vivi returns at his town? Dagger cutting her hairs? Ok, but in ff8 we catch our girlfriend in the open space, we renzokken bahamut jumping from wing to wing, and the dance cutscene! not the dance of Cloud in ff7 remake, but a good dance anyway!
Same! PS3 to PS4 to 750ti based PC to 6600 XT based PC! Couldn't run any better at 1080p nowadays. Even with heavy filters it can keep frame rate. XIV is a showcase in how versatile an engine can be. In that sense, and despite its age, it's a bit of a technological marvel.It ran good on ps3 in areas with not many people but doing fates or loading into dungeons or going to areas with lots of people was the only time i noticed issues. When i switched to ps4 a month or so after it launched on it it was a massive improvement to load times and graphic quality i was amazed at the time considering i wasn't on pc at the time. Now i switch between ps5 and pc version and was cool to see the evolution of the game from ps3-ps5/pc.
The graphics update looks like it be a decent upgrade to textures for pc/ps5 once dawntrails comes out.Same! PS3 to PS4 to 750ti based PC to 6600 XT based PC! Couldn't run any better at 1080p nowadays. Even with heavy filters it can keep frame rate. XIV is a showcase in how versatile an engine can be. In that sense, and despite its age, it's a bit of a technological marvel.
10 years ago I was a different gender
10 years ago I dropped out of college lmao.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.