my guess, those materias can only be produced from those ex/rare gear/materia listed on there.
in its current state yes it is. of course +60 hp is more important than +30 mp. +60 mp would be more important than +60 hp though. it would be to me anyways. extra mp is less often convert is needed and a few extra spells you can cast. mp is better for being able to take more damage and a higher amount when you convert so they both have usage.
http://crystalknights.guildwork.com/
The new materia looks... ok.. I guess, whatever
We are all missing the BIG PICTURE here...
Materia request in the bazaar completely opens things up...
It has the potential to be a game changer, as it opens up the possibility for:
1. Unique/Untradeable (U/U) gear to be meldable. It's unlikely... but its now possible. I know it was technically possible before, but it would have excluded anyone who didn't have the job to attach the materia... U/U gear could be limited to 1 materia only... OR U/U gear could be limited to special materia only, i.e. No materia will meld on an Ifrit weapon except Phoenix dropping a materia that can ONLY go on an Ifrit weapon
2. U/U materia... some epic tank materia made only from Heavy Darklight Gear. Obviously not when the gear is new... but at, say 2.0, when there is tons of new content... that would be a reason for many new and returning players to go back and do the Chimera and Miser's Mistress. I know, these dungeons might not even be available at 2.0, but you get the point of the example. Once gear becomes outdated it could produce decent U/U materia, further prolonging that content
3. U/U catalyst - pretty self explanatory. Instead of dropping Materia... Phoenix drops a special catalyst that makes Ifrit weapons 1-slot meldable, or is needed for some rare materia
Or maybe none of that will happen... who knows... but it's possible... and that has me excited
Jinko, I wouldn't mind if there was only 1 materia slot either, or at the most 2
and instead the actual materia was adjusted for balance...
Now I just want to see materia that changes either the name or the look of a piece of gear. I know it probably wont happen... call me crazy but I think it would be cool
Last edited by Rydin; 04-12-2012 at 06:29 AM.
Here you go: http://www.youtube.com/watch?v=ufdlO...layer_embedded
On Topic: Sadly most of these new materia suck. The best thing out of this is the Enmity ups and the fact you can materia meld through your bazaar like repairs.
Bah right after I spent about 200k paying various people to put materia in gear.
if you can get an extra 200 hp on your blm then that would be an extra 200 you get at convert. thats like having you cake and eating it too.in its current state yes it is. of course +60 hp is more important than +30 mp. +60 mp would be more important than +60 hp though. it would be to me anyways. extra mp is less often convert is needed and a few extra spells you can cast. mp is better for being able to take more damage and a higher amount when you convert so they both have usage.
Aye ... the critical bonus materia additions are going to make for some ridiculous damage.
and at least the waist slot isn't almost completely useless any more.
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http://forum.square-enix.com/ffxiv/threads/145190-Dungeons-Opening-Up-To-Explore
Make it happen.
i just wish materia reform involved scaling back on the number of different variety's of materia and going with a nq hq system. Adding more materia seems like the opposite of reform.
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