

You fix it by making sure the actions you can get aren't needed for your main job. The cross-class skills should be useful but not mandatory.How do you fix the main issue people had with it? Which was having to level a job you didn't want to play just to get actions you needed for your main job. It doesn't matter how good you make this hypothetical system, if people don't like the initial premise, that is, levelling jobs they do not want to level, then it isn't going to be well received.
At least that would work if players weren't quite so keen on deciding on a "meta" and insisting that everybody stick to that.
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