I never have long DF queues. 5-10 mins at most.Primal was a pretty good alternative for a long time for raids when the entire aether dc was constantly locked from arr-stomblood. Now with dc travel it seems everyone is convinced aether is the best and all the raid overflow primal once had from aether being locked down doesn't seem to exist anymore. Now all primal seems to be known for is the datacenter to get pvp stuff done.
We know that SE has the ability to shut down travel to specific worlds (whether data center travel or world visit) without affecting the rest. That has happened a few times already, usually because of technical issues.
They're also able to force characters not on their home data centers to return to their home worlds (currently they only do it if the character hasn't been active for more than 30 days).
That leaves me wondering if they can disable data center travel to a world while leaving Return to Home World functional.
If so, congestion at Dawntrail release could be mitigated.
- Return all players to their home worlds during the maintenance for early access.
- Shut down data center travel to the worlds with higher populations and adjust which worlds are affected as queue times change during the first few weeks of Dawntrail.
If someone's home world has excessive queue times, they can use either world visit or data center travel to get to a world with shorter queue times.
When they're ready to return to their home world their queue time to log in won't be affected by Travelers since data center travel to their world was shut down. With luck, the queue time won't be as bad if other players on their home world were also taking advantage of data center travel or world visit to avoid the long queue.
The only players that would end up forced to remain on their home worlds would be those who are gathering from timed nodes since that can't be done off world. Otherwise, players could potentially go a couple of days or more off their home world before wanting to return to check ventures or dump things on retainers
They could leave data center travel fully operational but that comes with the danger of Travelers risking the queues to fill a world to its maximum online population limit, preventing those who have that world as their home world from returning to reset their demo timers, check retainers, begin gathering from timed nodes, etc. Better if data center travel can be restricted so players can still return to their congested home worlds without letting others visit.
I'm just the messenger, no idea where it came from. Ask the raid scene.DF is healthy on Primal and I have no problems queuing on a variety of roles and getting diverse duties. PF has suffered a lot though thanks to comments like yours. When Dynamis was created: everyone started saying if you want to raid go to Aether. Why just Aether? Primal had a healthy PF too at that time.
The only problem is the crowd tends to not like it when you take away something. You're going to get a lot of people mad if you disable DC travel.
If you want to fix DC travel and properly load balance DCs, I think there's going to need to be an incentive to either stay on your home world or play on low population ones.
Last edited by SquishyPlushie; 08-26-2023 at 02:08 AM.
Given we know XBox support is coming now, I wouldn't be surprised if they're holding off on any actions until they see how that shakes out. The beta for that is the 6.5X series of patches, IIRC, so they'll start to get data before Dawntrail.
this is a non issue, the ways to alleviate this is to data center travel, we can all do it, heck my server is dead content wise, it exists as a conduit for people who want houses, and myself and my entire FC just travel or put together a pf and chill while it fills..
travel is near instant, stop trying to force us to not travel because you dont want to.
I will be happy even if they hadd cross region Duty roulette.
I feel like if they can't do cross-DC duty finder, they should do the next best thing.
Which is integrate DC travel into a one click option in the duty finder that moves you in/out of the optimal DC for queue filling.
Even for people who don't think DCs being empty is a problem for themselves, I can guarantee you sprouts are quitting this game, as it's extremely unintuitive in its current iteration. Most people have first time impressions and don't know squat nor want to figure it out.
Last edited by SquishyPlushie; 08-26-2023 at 06:12 PM.
It doesnt work that way, the game has to actually copy your character over to the other DC, so that's never going to happen, there is a good reason why you have to log off to initiate a dc travel to a diff DC.I feel like if they can't do cross-DC duty finder, they should do the next best thing.
Which is integrate DC travel into a one click option in the duty finder that moves you in/out of the optimal DC for queue filling.
Even for people who don't think DCs being empty is a problem for themselves, I can guarantee you sprouts are quitting this game, as it's extremely unintuitive in its current iteration. Most people have first time impressions and don't know squat nor want to figure it out.
Also if you think people are quitting the game because of this... I invite you to look at Aether and how full of wanderers and travelers it is, people dont care, they just DC travel there to do stuff.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.