For someone that subs to keep their house, you sure like to gatekeep it. Wouldnt it be nice if everyone could get a house whenever they want? Then people like you could actually unsub instead of being chained to their subscription.That's what I've been saying for quite a while, and I got attacked for it multiple times, for a lot of people (me included), housing is prestige, especially select "popular" plots, on JP it's a normal thing, but on EU/NA it's like being the big bad evil that doesnt want people to have houses
Adding more wards actually doesn't lower the prestige of a plot. The game steadily grows (for the better or worse but it still grows). So it is logical to double the wards when the games population doubles, the prestige worth of a plot stays the same that way.
What SE really needs to combat is some fellas owning entire wards or like 10 houses and maybe people who aren't using their houses. I have seen SO SO many houses that are barren, nothing inside at all for months. Dunno why some people buy houses and then ignore them and leave them as a barren husk of what could be.
I did like Wildstars approach to it, everyone could get a house and it was a HUGE plot where you could freely decorate. Later on you could even merge these huge plots into neighborhoods which were basically mini wards. I still weep for that games death...
Come to Materia we have tons of houses ^.^
You have the right to your opinion, and I have the right to mine, also how do you know what I subscribe for ? I already said it a million times on this forum, I am subscribed because of housing, but also because of the social aspect of the game, which honestly to me is the only worth it side of FFXIV, because its a social game, not an actual MMORPG, if I want to do content, I swap to WoW instead, but socializing wise FFXIV beats WoW. There is a good reason why I subscribe to both. And I am not "chained" to my subscription, housing is what I like to do in this game, once again, you dont know me.
As for
They will get it on the island in due time, so that will solve the problem.Wouldn't it be nice if everyone could get a house whenever they want?
Last edited by SophiaDL; 08-26-2023 at 08:39 PM.
To be honest, this isn't as great an idea as you might think it is, especially on overly populated worlds.
As abysmal as the housing system is in this game, lottery is probably the best they've had it so far. We went from houses getting gobbled up in mere seconds (and accessible house selling/trading -- I mean more accessible than current), to obscene and unhealthy amounts of placard camping en-masse. To something that is pure random chance, giving absolutely everyone equal opportunity at gaining a plot.
Now I would make a specific change under their current system, in that only 1 bid per FC to be placed per plot to be permitted.
My personal recommendation would be to not hinge too much of your enjoyment under the current system. Go get an apartment, use that as needed, and then just continue to make bids in the interim, and keep your options open. Don't place too much prestige on a single, or set of plots. You've got better chances in them doing a housing system within Island Sanctuary than what they do in actually bothering to do a well designed system rework in the first place.
The fact you think it's better than the old system is actually pretty ironic, because in the past, you had to deal with a few people that were determined to get the plot they were on, and also FYI prime time was a thing, which was about 3 hours, there was no obscene or unhealthy, the players made it that way because in their minds they had to be there from minute one the plot went up to it's sale hours later, but adding to what I said earlier, you had a few people there, now in that place, you have hundreds of people fighting for the same plot, so sure, you get "an equal opportunity", but it's not a positive, because you end up agaisnt hundreds or at least dozens more people than in the past, effectively giving you less of a chance to get the plot, so no, it's not the positive thing you think it is, it just has reduced the chance of people to get a house in general on medium and overpopulated worlds.As abysmal as the housing system is in this game, lottery is probably the best they've had it so far. We went from houses getting gobbled up in mere seconds (and accessible house selling/trading -- I mean more accessible than current), to obscene and unhealthy amounts of placard camping en-masse. To something that is pure random chance, giving absolutely everyone equal opportunity at gaining a plot.
Not only are there more people on the plots themselves, but the cycles are 9 DAYS LONG, which means you have 3 chances at getting a house PER MONTH.
So sure, people dont have to camp for 3 hours a day to get a house, but it's not any better, you just have to wait longer to lose the house instead of seeing it after a few hours of camping, yay?
So you would punish big fcs wanting to upgrade from a small/medium to a large ? You know this would favor multiowners and people in shell fcs right ?Now I would make a specific change under their current system, in that only 1 bid per FC to be placed per plot to be permitted.
Not really. How the community treated the previous iteration is precisely why it was an abysmal iteration, and why I prefer it as it is now, beside the fact that those on housing relocation could bypass the unavailability that would-be first time owners were subjected to. I am going to judge the system based on this fact, and based on how the community interacted with it more than anything else.
Hundreds of people? Yeah, No. At best you're dealing with a couple dozen, and with the availability of housing now you stand a fairly decent chance of actually getting a plot, provided you aren't being selective with this process. A few worlds on NA would pretty much be the exception to the rule, which is more a factor of population that anything else, something that no iteration of housing they've had could resolve it. They would either need to rework housing or work it so that worlds have more dynamic distribution with their wards.
I would change the lottery entry periods to be more frequent on that note, probably every 6 days. 2 Days on for bidding, 4 days off for results. This is about the only thing I would adjust
I wonder....So you would punish big fcs wanting to upgrade from a small/medium to a large ? You know this would favor multiowners and people in shell fcs right ?
Last edited by Kaurhz; 08-27-2023 at 12:01 AM.
I agree the housing scarcity is absurd and there should be a better way. But your suggestion isn’t really going to help you or anyone else as much as you think it would.
Plot goes up for bidding. You and 19 other people bid. Only one person wins of course. Assuming you didn’t get lucky this round, under your system, those other 18 bidders are going to get their bids buffed too, same as you. So when the next plot goes up for bid, you’re still going to be competing with 18 other people for the luck of RNG.
I was talking in a perfectly equal world, but you are right, I am contradicting myself on that one, because in a way I agree, in a way I disagree, back when I wrote that, I was mostly hit by that one streamer who bid on an m35 with like 40 bids, basically denying anybody else from even attempting to bid on it, I think that's overkill, and it led me to have the opinion that it should be 1 bid per fc.Not really. How the community treated the previous iteration is precisely why it was an abysmal iteration, and why I prefer it as it is now, beside the fact that those on housing relocation could bypass the unavailability that would-be first time owners were subjected to. I am going to judge the system based on this fact, and based on how the community interacted with it more than anything else.
Hundreds of people? Yeah, No. At best you're dealing with a couple dozen, and with the availability of housing now you stand a fairly decent chance of actually getting a plot, provided you aren't being selective with this process. A few worlds on NA would pretty much be the exception to the rule, which is more a factor of population that anything else, something that no iteration of housing they've had could resolve it. They would either need to rework housing or work it so that worlds have more dynamic distribution with their wards.
I would change the lottery entry periods to be more frequent on that note, probably every 6 days. 2 Days on for bidding, 4 days off for results. This is about the only thing I would adjust
I wonder....
Sounds a little better at least yeah, there is really no need to have 9 days per cycle, its completely overkillwould change the lottery entry periods to be more frequent on that note, probably every 6 days. 2 Days on for bidding, 4 days off for results. This is about the only thing I would adjust
Last edited by SophiaDL; 08-27-2023 at 12:24 AM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.