Quote Originally Posted by kaynide View Post
I’ve said this many times, so just repeating myself really:

The way FFXIV is built, currently, the Crystal Tower raids could very well be a player’s first time they are forced to party with real players. Up until that point, they could bumble through the entire game without any need to really “learn” the game.

In addition, this is available to non-paying players and is (currently) the only 24-raid required to progress the MSQ.

Neither of these justify it being so awful, but it is important to be aware that it is probably by design to be so stupidly easy because they want to retain players (eventually to become paying customers!) and ease them into feeling raiding can be “fun” for them.

IMHO, CT series should be turned into an NPC dungeon series and removed from roulette entirely. I would love to go back to old school CT, but as is the devs have chose a solution that “works”… however band-aided it may be.
Nerfing the ilvl sync so that people do the CT raids at the ilvl range the raid were actually added would provide a proper experience to party mechanics and content that supports more than 4 players. The way CT is now I fail to see how a new person being barely able to do anything during the raid as people faceroll the whole thing before you even see a majority of the boss or arena mechanics will provide a positive experience in retaining those new players or getting them to sub if they're on the free version.