I think that all this would do is push more people to use cactbot LOL
I think that all this would do is push more people to use cactbot LOL
So because a few people did it it shouldn't be allowed. That's not a real argument if you look at it since some people will always min-max the fun out of everything regardless yet we exclusively cater to either them or the laziest of the laziest for whom progression a text box is already too much effort.
If we only listened to contrarians who hate fun, then there will never be any good video games ever again.So because a few people did it it shouldn't be allowed. That's not a real argument if you look at it since some people will always min-max the fun out of everything regardless yet we exclusively cater to either them or the laziest of the laziest for whom progression a text box is already too much effort.
That's just jumping to extremes. Randomised might as well mean [some parts of it], or make the readomised sections less punishing to balance it out. The fact that bosses one-shot you is to compensate for the staticness of the fight. If you want the same fight but no punishment you can go do a dungeon.As for getting an unlucky combination, like you said it's something to laugh about and try again. Unfortunately, too many players present any type of failure as meaning a player is bad and so players hate getting placed into situations where there's a strong chance of failure. It's rather ironic considering that the players who fail the most are the highly skilled players tackling the most difficult content. They don't let failure hold them back. Those who leave a party after a single wipe do.
No, slightly more effort/diversifying content doesn't mean everyone unsubbing as much as people here love to throw that around. If anything the boredom after finishing the MSQ will.
Na, i'm all for adding abit more variety to battles, but I like the dance.
P8s door boss also doesnt follow the example set in the OP. It's random if it's dog first or snake first but the rest of it is set from that point onwards. If P8s followed the example in the OP then the order of mechanics could be dog 1, dog 2, snake 2 and then snake 1. Which would actually make it very foolish to reset the moment you see dog 1 as first mechanic.
Your OP does not, at time of writing this post, specify those boundaries; your wording goes slightly out of its way, even, to imply that your example was arbitrary, rather than being applied solely to the past-levelcaps / Alliance Raids from which you drew that example.
If you want feedback on your idea as if you had planned its implementation to exclude Ultimate, Savage, and Extreme content, you may want to note that you do not want to use this on Ultimates, Savages, or Extremes.
Last edited by Shurrikhan; 08-24-2023 at 06:00 AM.
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