Sliders are better. Even if players only take 1 configuration, the coding behind it makes it usable on npcs.
You can even take it further by restricting player values to be within a certain range. The code might be 0-255 where players only can select a limited range (they see 0-100, which then is mapped to 0-200, allowing the devs to always exceed players). Especialy for breast sliders this is a good way to ensure that the player would still fall in a middle range (as you can be sure 90% takes the max value).
A fixed value, or a few very static options only works when you cant realy make things work using a slider, or because coding wise you cant make it easily scale. But the ass is often similar to breasts in code as both are effectively on an 'inflate' basis in modeling. The only conflict area i can imagine is that all the pants models might need adjusting then. But for a very glam oriented game, these details surely matter.



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