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  1. #1
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Jeeqbit View Post
    Unreals are just old extreme trials scaled up to 90, so they aren't really gone.
    And yet, I cannot participate in those that have come and gone. The experience is lost to me.

    Don't get me wrong, I get it. They're tuned in such a way that keeping them through skill/potency/stat changes and so forth would defeat the whole purpose.

    But it remains an entire system I can't participate in unless I rush myself faster than I care for.

    (the adjacent Wondrous Tails as well, to a much lesser extent. Unless you're at endgame, you get 60-capped duties with appropriately lesser rewards)
    (5)

  2. #2
    Player
    AlexiaD's Avatar
    Join Date
    Jun 2023
    Posts
    318
    Character
    Ashley Hallowheart
    World
    Marilith
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Hasrat View Post
    And yet, I cannot participate in those that have come and gone. The experience is lost to me.

    Don't get me wrong, I get it. They're tuned in such a way that keeping them through skill/potency/stat changes and so forth would defeat the whole purpose.

    But it remains an entire system I can't participate in unless I rush myself faster than I care for.

    (the adjacent Wondrous Tails as well, to a much lesser extent. Unless you're at endgame, you get 60-capped duties with appropriately lesser rewards)
    If you decide to slow yourself on purpose for the sake of doing what you want to do, you cant complain you don't get to experience it. You literally cant expect people to go as slow as you just so you can experience it.
    (10)

  3. #3
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by AlexiaD View Post
    If you decide to slow yourself on purpose for the sake of doing what you want to do, you cant complain you don't get to experience it. You literally cant expect people to go as slow as you just so you can experience it.
    Please keep up with the conversation. This wasn't me complaining that I can't experience it. Merely pointing out that there is more content that you can entirely miss out on.

    I play slowly because I enjoy my pace, and don't really care what I miss out on.
    Newer players have to rush to 90 and at least partway through HW story if they want to participate before content is removed.

    Unreal trials are, at present, just as missable as seasonal quests or PVP series/season rewards.
    (3)

  4. #4
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,102
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Hasrat View Post
    Unreal trials are, at present, just as missable as seasonal quests or PVP series/season rewards.
    Just as missable, perhaps, but with different degrees of consequences to missing them.

    Seasonal quests have two aspects: a "unique experience" of a quest that you won't ever be able to play again (regardless of the quality-or-not of the event) and the rewards, which can be acquired later. If you're an intermittent subscriber then neither way of claiming the rewards is "free" – your choice is between paying a month's subscription now to get the event and items, or ignore it for now and pay a smaller amount later to buy just the items.

    PVP season passes have no unique experience, but have unique rewards that so far as we can tell may never be coming back. This really is FOMO, because we still have absolutely no indication from SE about how items will be handled in future, so if we want the items then the only way to be certain of getting them is to be subscribed to the game now and spend a lot of time playing the game right now.

    And unreal trials are somewhere in the middle. The exact experience of a level 90 fight against Zurvan is unique and we have no idea if there will be a second turn at it coming back to the game, but the level 60 trial will still be with us. By not participating in Faux Hollows you are missing out on the rewards, but most of them can be sold on the marketboard and while new items are added with each season, the older items are not removed and can be earned at any point in the future.
    (0)

  5. #5
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,102
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Hasrat View Post
    (the adjacent Wondrous Tails as well, to a much lesser extent. Unless you're at endgame, you get 60-capped duties with appropriately lesser rewards)
    It doesn't actually require endgame access, just a character at level cap, so if you really wanted to then you could buy the expansion earlier and just not start on the story content.

    (But really, I forget to even submit the WT book most weeks, and it's no great loss.)
    (2)

  6. #6
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,642
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Iscah View Post
    It doesn't actually require endgame access, just a character at level cap, so if you really wanted to then you could buy the expansion earlier and just not start on the story content.

    (But really, I forget to even submit the WT book most weeks, and it's no great loss.)
    Just to elaborate in greater detail for anyone wondering about Unreal Trials, you need:

    - a job at current expansion cap (currently: Lv90)
    - Lv90-ish start of expansion gear (you get synced down to about that item level but you don't want to be below that)
    - Faux Hollows unlocked which is a short questline in Idyllshire

    Then it is a matter of either using guides + standard practice or organizing a group for blind practice (your choice).

    If you ever missed out on specific ones, every fight at min iLv sync from their respective expansion is basically that.
    (2)

  7. #7
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    1,040
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Hasrat View Post
    And yet, I cannot participate in those that have come and gone. The experience is lost to me.

    Don't get me wrong, I get it. They're tuned in such a way that keeping them through skill/potency/stat changes and so forth would defeat the whole purpose.

    But it remains an entire system I can't participate in unless I rush myself faster than I care for.

    (the adjacent Wondrous Tails as well, to a much lesser extent. Unless you're at endgame, you get 60-capped duties with appropriately lesser rewards)
    I think they're going to end up being on a rotation. There is very little point in making anything past ShB into Unreal, at least for now. This should mean that the older ones will be back at some point.
    (2)

  8. #8
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,642
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by PercibelTheren View Post
    I think they're going to end up being on a rotation. There is very little point in making anything past ShB into Unreal, at least for now. This should mean that the older ones will be back at some point.
    I wouldn't be so sure about that. Unreal Trials change with the same rate as we get new Extreme trials. They skipped a few from A Realm Reborn and Heavensward in favour of more popular ones but it is extremely unlikely they will loop back to bring back previous Unreal Trials, especially since some of them were Lv80 at the time. With Dawntrail I at most expect Nidhogg Unreal as the first one and after that they will probably move onto Stormblood Unreals, likely Susanoo and Shinryu early on, then the four lords and Tsukuyomi after.
    (0)

  9. #9
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,541
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    Yes, i also do not like the FOMO mentality in FF14. And yes, those are cosmetic items or emotes and do not affect the gameplay. But it would be still good to get them ingame. Sometimes you create an alt on a different DC and some things are not accessible because you created the alt too late. -.-


    Cheers
    (8)

  10. #10
    Player
    UkcsAlias's Avatar
    Join Date
    Dec 2021
    Posts
    776
    Character
    Aergrael Iyrnrael
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    I wouldn't be so sure about that. Unreal Trials change with the same rate as we get new Extreme trials. They skipped a few from A Realm Reborn and Heavensward in favour of more popular ones but it is extremely unlikely they will loop back to bring back previous Unreal Trials, especially since some of them were Lv80 at the time. With Dawntrail I at most expect Nidhogg Unreal as the first one and after that they will probably move onto Stormblood Unreals, likely Susanoo and Shinryu early on, then the four lords and Tsukuyomi after.
    Its not even just the case for unreals. A new dungeon and trial are significantly harder the first few days since players dont know the mechanics yet and die faster. This is also a sort of experience that is unique to newly released content, and very quickly turning into the state of becoming trivialy easy. Even that can already cause FOMO. And even extremes suffer here, since the moment players are better geared, the difficulty drops massively.

    Just like the gathering and crafting of the newest gear and potentialy getting lots of gil out of it. Its a thrill for crafters to try to maximize the gains. Until most crafters have adjusted and things become extremely easy and botted in such way competition is near useless.

    There are plenty of FOMO effects in games. And to me FF handles it quite generous by making most things doable, and otherwise obtainable by money. The only big restriction is the speed at which you can obtain certain ilvl gear, where ilvl is part of the restriction. Timegated tomestones hinder a lot here as it makes more casual players unable to catch up regardless of their skill. And not to forget, those tomestones also cost time to obtain. Time is a limited resource you cant circumvent!

    But at the same time, thats also content ment for active subscribers, and there is an expectation of players to be active enough to even go for that. Just look at the lvl 80 trials and you will notice rarely anyone even playing that in sync (let alone minimum ilvl). Its not interesting content anymore. And if you barely take effort to gear up, who says you will take enough effort to beat? Investing time is the easiest measurement they can take, and if you realy want to go for it, one you must do.
    Its like asking to play in a higher end sportsteam but never showing up on practice days or other related events. No matter how good you are then, you arent showing any interest (and if you well exceed their skill, that tier they play at isnt going to be the one you were aiming for).
    (2)

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