I think it's pretty obvious how they'll do it:
General changes:
Enmity is removed from the game. The party leader can now designate a Main Tank and an Offtank before entering the duty.
Main tank will take the damage unless the Offtank provokes the boss.
The boss will now automatically change to the other tank upon inflicting a tankbuster to the main tank. This will not occur if the main tank pops an invuln.
In light parties, the tank role will now be automatically assigned as the Main Tank. Enemy combatants in the duty will now automatically attack the tank.
Upon dying, all enemy combatans including the boss will stop auto attacking. If a tank has been resurrected during this, the boss will have a 10 second grace period for the boss to not attack the tank and for the healers to top the tank up.
All jobs and classes now has a stance skill.
All casters will now automatically cast Addle if they have their stance enabled during boss abilities.
All melee will now automatically cast Feint if they have their stance enabled during boss abilities.
Melee stances will now passively provide True North once enabled.
Caster stances will now passively make their GCDs instacast once enabled.
Tank stances will automatically use their invuln upon taking fatal damage. This will not put the invuln into cooldown.
WHM:
All 3 damaging GCDs are now rolled into one button. It will have a cast time of 1.5 GCD and will inflict a DoT upon dealing damage in addition to direct damage.
This damaging GCD will also deal damage around the target for 40% less damage.
WHM can now change their only GCD animation into either Glare, Holy or Dia by typing /spellglamour . You cannot criticize them removing Holy from the game because it's still in the game.
Cure 1, Cure 3, Medica 2 and Benediction are now removed from the game.
Cure 2 will now transform into Benediction at lvl 50 (Benediction functionality removed, but at least it has +100 potency now and instacast)
Medica will now transform into Cure 3 at lvl 56 (same Medica functionality, but it has +100 potency).
Tetra is now removed from the game.
Thin Air is removed from the game.
Plenary Indulgence will be learned at 70. Plenary Indulgence can now be cast in citystates. Plenary Indulgence will heal the party for 100 potency.
Benediction will now transform into Afflatus Solace at lvl 66. Medica will now transform into Afflatus Rapture at lvl 72.
Afflatus Misery is now a 1200 potency GCD that has 2 charges. Each charge has a charge time of 60 seconds.
Temperance is now a stance.
If Temperance is enabled, the WHM will now have an Asylum that radiates from themselves that has a radius of 500 yalms.
If Temperance is enabled, the WHM will now automatically cast Assize every 30 seconds. This will automatically crit.
If Temperance is enabled, the WHM will now automatically cast Divine Benison and Aquaveil on the main tank every 15 seconds.
Aquaveil will be removed in 7.05. You can now change the animation for Divine Benison into either Divine Benison, Aquaveil or Stoneskin by typing /spellglamour.
AST:
All 3 damaging GCDs are now rolled into one button. It will have a cast time of 1.5 GCD and will inflict a DoT upon dealing damage in addition to direct damage.
This damaging GCD will also deal damage around the target for 40% less damage.
AST can now change their only GCD animation into either Malefic, Combust and Gravity.
Benefic 1, Aspected Benefic and Aspected Helios is now removed from the game.
Lightspeed is now reworked. Lightspeed will now make the next GCD instant.
This will be removed in the 7.05 rework.
Draw, Undraw, Redraw, Play, Minor Arcana, Horoscope, Macrocosmos is now removed from the game.
Neutral Sect is now a stance.
If Neutral Sect is enabled, the AST will now automatically have an Earthly Star that radiates from themselves that has a radius of 500 yalms. Every 60 seconds, the Earthly Star explodes, healing the party and damaging the boss and restoring mana. These has the same values as Assize for balance reasons. This will also automatically crit.
If Neutral Sect is enabled, the AST will now provide Horoscope to the party passively. This will now automatically heal the party every 15 seconds.
If Neutral Sect is enabled, the AST will not cast Divination every 120 seconds. You can now change the animation for this spell into Draw and Minor Arcana by using /spellglamour. You can now change the card graphic that is being shown every cast by using /cardglamour
SCH:
All 3 damaging GCDs are now rolled into one button. It will have a cast time of 1.5 GCD and will inflict a DoT upon dealing damage in addition to direct damage.
This damaging GCD will also deal damage around the target for 40% less damage.
The SCH can now change their only GCD animation into either Broil, Bio, and Miasma by using /spellglamour.
Energy Drain is removed from the game. Energy Drain will be added back into 7.05 due to backlash. This will be a GCD that will deal 10 potency worth of damage.
Dissipation is still in the game at lvl 70. It can now be cast in citystates and housing wards with no fairy. Targetting a player with this skill will now play an animation where the SCH will shrink the target player and eat them.
Physick will now transform into Adlo at level 36. (this will now provide a shield)
Adlo will now transform into Lustrate at lvl 66. (this will have the same functionality but have +100 potency)
Lustrate will now transform into Excognitation at lvl 72 (this will have the same functionality but have +200 potency)
Succor will now transform into Indom, (this will have the same functionality but have +100 potency)
Aetherflow will now give SCH the status "Aetherflowed".
If the SCH has the status "Aetherflow", the next spell the SCH will cast will be instant.
If the SCH has the status "Aetherflow", the next damage spell the SCH will cast will also automatically crit.
You can now change the Aetherflow animation into Aetherflow, Deployment Tactics or Emergency Tactics by using /spellglamour.
Summon Seraph is now a stance. You can change the fairy that appears when using the stance via /eosglamour
If Summon Seraph is enabled, the SCH will now automatically have a Sacred Soil that radiates from themselves that has a radius of 500 yalms.
If Summon Seraph is enabled, the fairy will now automatically tether the tank that is taking damage from the main boss.
If Summon Seraph is enabled, the SCH will now provide the entire party with Expedience.
SGE:
All 3 damaging GCDs are now rolled into one button. It will have a cast time of 1.5 GCD and will inflict a DoT upon dealing damage in addition to direct damage.
This damaging GCD will also deal damage around the target for 40% less damage.
The SGE can now change their only GCD animation into either, Dosis, Pneuma, Eukranian Dosis, Dykrasia and Toxikon via /spellglamour.
Diagnosis will now transform into Eukrasian Diagnosis at level 36 (this will now proviade a shield)
Eukrasian Diagnosis will now transform into Druochole at lvl 62. (this will have the same functionality but have +100 potency)
Prognosis will now transform into Eukrasian Prognosis at level 36 (this will now proviade a shield)
Eukrasian Prognosis will now transform into Ixochole at level 52. (this will have the same functionality but have +100 potency)
Eukrasia will now give SGE the status "Technoflowed"
If the SGE has the status "Technoflowed" the next spell the SGE will cast will be instant.
If the SGE has the status "Technoflowed" the next damaging spell the SGE will cast will automatically crit.
We promise we will update the glamour of this spell with more options. Please look forward to it.
Kardia is now a stance. We promise we will update the glamour of this spell with more options. Please look forward to it.
If Kardia is enabled, the SGE will now provide the entire party with Kardion.
If Kardia is enabled, the SGE will now provide the entire party with Haima.
If Kardia is enabled, the SGE will now automatically cast Pneuma every 120 seconds.
If Kardia is enabled, the main tank will receive double the healing from Kardion.


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