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  1. #1
    Player AwesomeJr44's Avatar
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    Marel Nobelle
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    Midgardsormr
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    Dark Knight Lv 100
    Quote Originally Posted by CStrife912 View Post
    Man trust you 2 to be the top comments in this post from this user
    When I see the name Koros, I know the thread's gonna be good for one reason or another, so I click on it lol

    Quote Originally Posted by CStrife912 View Post
    Variant/criterion is a good concept but they really need to put some grinds into it, they could of easily even tied the relic to it like say run it 10 times to get an item for a stage. Put some low percentage mounts and minions in there that can’t be traded either or hair style or glamour just lock stuff to it. You could even go blizzard lazy on the mounts and have a million recolours lol
    I agree. Both Variant and Criterion aren't bad themselves, they just don't have any staying power. If there was a good enough reason to continue playing Variant more than 12 times and Criterion more than once, I think that most of the issues with them would be fixed.

    The only other thing I'd change is that I'd make 'normal' Criterion be at the Extreme level of difficulty and the savage version at around where it is now without any of the weird rules like the rez ban or the 22m total enrage. I think that would make Criterion a more viable piece of content for midcore players while also keeping the harder difficulty that we've already gotten around for those that want it.
    (8)

  2. #2
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    CStrife912's Avatar
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    Jul 2015
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    Alexia Kusanagi
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    Odin
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    Bard Lv 90
    Quote Originally Posted by AwesomeJr44 View Post
    When I see the name Koros, I know the thread's gonna be good for one reason or another, so I click on it lol



    I agree. Both Variant and Criterion aren't bad themselves, they just don't have any staying power. If there was a good enough reason to continue playing Variant more than 12 times and Criterion more than once, I think that most of the issues with them would be fixed.

    The only other thing I'd change is that I'd make 'normal' Criterion be at the Extreme level of difficulty and the savage version at around where it is now without any of the weird rules like the rez ban or the 22m total enrage. I think that would make Criterion a more viable piece of content for midcore players while also keeping the harder difficulty that we've already gotten around for those that want it.
    They could tap into more of a unique way as well say the relic needed a specific item X times from a boss only on X path of the dungeon. You would then be engaging with the content in more ways than just running it as well. I am still of the mind it doesn’t matter how unique or hard the content is people will make guides or spreadsheets just sadly people want to min/max their time these days like it’s a constant need of reward or acknowledgment from the game.

    Even eureka/bozja suffer from tradable mounts etc which shouldn’t be that way. Granted eureka has BA Ozma and bozja the entries tied ff12 mount thing (still need that)
    (3)

  3. #3
    Player AwesomeJr44's Avatar
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    Quote Originally Posted by CStrife912 View Post
    They could tap into more of a unique way as well say the relic needed a specific item X times from a boss only on X path of the dungeon.
    As interesting as I think that idea would be as it would incentivize you to not just pick the fastest route every time, I think that it would be better if the rewards tied to the relic were available in equal quantities on any path. If they weren't, then there might be arguments in DF groups over which path the group will take. (probably leading to someone leaving) I've already seen a few cases of that with people trying to complete all 12 paths. Of course the option of doing it solo is always on the table, but I think that the random matchmaking option should be kept in mind as well.

    Quote Originally Posted by Supersnow845 View Post
    Criterion just has no niche
    That's why I think that Criterion normal should be around the extreme level of difficulty rather than where it is right now. As much as I like to encourage getting better at games to overcome difficult challenges, I think that even normal Criterion is just too high of a bar for a good portion of the midcore audience that it should be appealing to. Criterion normal seems like the type of content that would be perfect for the type of midcore players who already like extreme trials. Then savage Criterion can remain at the same level of challenge as current Criterion normal for anyone who prefers the current difficulty.

    Quote Originally Posted by Supersnow845 View Post
    Pretty much what I said, criterion should be BA/easy mid extreme (ultimas bane is another example), savage should be around the E11s level and if the quin legends want another challenge go do the games secret 6th ultimate (T7S)
    E11S is pretty easy for a savage, but generally, yeah about that for the rest of them.
    (2)
    Last edited by AwesomeJr44; 08-13-2023 at 05:09 PM.

  4. #4
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    Supersnow845's Avatar
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    Andreas Cestelle
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    Jenova
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    Quote Originally Posted by AwesomeJr44 View Post
    As interesting as I think that idea would be as it would incentivize you to not just pick the fastest route every time, I think that it would be better if the rewards tied to the relic were available in equal quantities on any path. If they weren't, then there might be arguments in DF groups over which path the group will take. (probably leading to someone leaving) I've already seen a few cases of that with people trying to complete all 12 paths. Of course the option of doing it solo is always on the table, but I think that the random matchmaking option should be kept in mind as well.



    That's why I think that Criterion normal should be around the extreme level of difficulty rather than where it is right now. As much as I like to encourage getting better at games to overcome difficult challenges, I think that even normal Criterion is just too high of a bar for a good portion of the midcore audience that it should be appealing to. Criterion normal seems like the type of content that would be perfect for the type of midcore players who already like extreme trials. Then savage Criterion can remain at the same level of challenge as current Criterion normal for anyone who prefers the current difficulty.
    Pretty much what I said, criterion should be BA/easy mid extreme (ultimas bane is another example), savage should be around the E11s level and if the quin legends want another challenge go do the games secret 6th ultimate (T7S)
    (2)