Inversely, it could be that we're all bumping another Battler "There are too many housing wards already! Should have clicked the placard harder!" thread for him.
If an innocuous title like this thread's can be (made into) a "Kaiten thread", who knows what else it could turn into... *Ominous music*
Last edited by Shurrikhan; 08-11-2023 at 10:29 AM.
After playing SAM at level 90 through some moderate content, I must endeavor to join the chorus: Bring Kaiten Back!
Even though I don't know how it feels like in practice, but one thing I'll corrobate with the idea that Shinten spam is too much.
I love that SAM almost always have an oGCD to weave, unlike most of the jobs where you can potentially spend some (or many, in DNC case) gcds without anything to weave, but always having the same button to press for kenki on a filler rotation phase feels uninspiring to say the least.
Besides just the boredom of the same action over and over, it kind of makes the kenki gauge meaningless? The impression I got (again, still a novice SAM - it could change) is that I shouldn't really worry a lot about the gauge existence and maybe just be careful not to overcap.
Omg the Placard Q__Q; I clicked it for 55 hours in 5 days straight to get nothing DX< !!! hence my vengeance spite plan to create 15 alts all lv50 and 2nd Lt. ranked Grandcompany to go to Dynamis when the lottery system was about to happen there and now I obtained my 4 houses mhm mhm... what does this have to with Kaiten? I ugh... erm... stuff o.o; BRING BACK KAITEN DX<Inversely, it could be that we're all bumping another Battler "There are too many housing wards already! Should have clicked the placard harder!" thread for him.
If an innocuous title like this thread's can be (made into) a "Kaiten thread", who knows what else it could turn into... *Ominous music*
Nothing. Just worth noting that most of the guy's post history is simply the hottest or most inflammatory takes he can cook, like that one should have clicked the Placard harder. No bait, just burn.
Yet more than likely someone will nonetheless end up quoting him to portray that the community's feedback wasn't "pretty much unanimously" against Kaiten's removal, or that, even if there would be no costs to expanding the housing supply, some want it not only limited but shrunk, etc., any means of making housing more accessible wouldn't be a "pretty much unanimous" desire.
Last edited by Shurrikhan; 08-11-2023 at 03:40 PM.
As a Stormblood Bard turned Red Mage after Bard got massacre'd at ShB launch (and then still watching for years as my other job is getting increasingly more shafted because "its easy and you totes have all the movements!!")
I'm sorry you guys on the SAM front have it rough as well. Wholeheartedly understand the feeling
I did not start at Stormblood, I started at Shadowbringers. Wouldn't mind reading if anyone would like to share what happened with Bard and Redmages changes either mhm.As a Stormblood Bard turned Red Mage after Bard got massacre'd at ShB launch (and then still watching for years as my other job is getting increasingly more shafted because "its easy and you totes have all the movements!!")
I'm sorry you guys on the SAM front have it rough as well. Wholeheartedly understand the feeling
It's a skill issue if you have bad luck, skilled players don't lose to bad luck. Also that's really creepy that you stalked my post history.
I don’t remember much for Red Mage but I was a Bard main in Stormblood but gave it up when Shadowbringers came out because the made a fairly large overhaul to how the job played. Stormblood Bard was essentially much more support oriented than what we have currently. The songs gave a passive crit boost to all party members (which was cool but also like game-breaking level of powerful lol), Troubadour gave different effects depending on which song was active (max HP increase, physical damage reduction and magical reduction I think it was).
A really important aspect of Bard was also getting the most out of Foe Requiem, a song that still worked like the songs of 2.0-3.0. It had GCD cast time initially but I think it became 1.5 cast at some point, drained MP, and was an aura around the Bard that increased magic damage taken (can’t remember what it was by Stormblood since it changed a couple times, at one point in like 2.0 it was just elemental damage lol). It had a bunch of utility cooldowns from role actions like Palisade, Refresh, and of course Peloton.
Also Bard had a significant interaction with DoTs and Criticals that simply doesn’t exist anymore for the job. DoT ticks used to give Bard its procs each time they were critical, which made it heavily focused on snapshotting Iron Jaws during buff windows, building for critical hits and necessitated being more mindful with your DoTs and uptime. Mage’s Ballad was somewhat affected as well by both this and the Bloodletter stack/proc changes, as it changed the rhythm of Bards attacks quite a lot.
Come Shadowbringers the critical hit interactions were removed, Foe Requiem was like deleted from the game entirely, Palisade / Refresh / Tactician no longer existed as role abilities, they even stopped making our songs buff the party at one point lol . Bard has had major changes in everything from what it’s core focus is (DoTs / Crit / Support) to how it actually feels to play.
Long post and I’ve likely misremembered some stuff lol, but basically, we Bards feel the Samurai’s pain, SE has been doing us dirty for years lol
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