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  1. #8401
    Player
    MikkoAkure's Avatar
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    Aug 2011
    Location
    Limsa Lominsa
    Posts
    2,190
    Character
    Midi Ajihri
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Theodric View Post
    That was almost certainly planned to be the case, though for whatever reason we ended up losing out on a Garlemald focused expansion. A shame, but it is what it is - the current stance of the development team seems to no longer be fond of the same world and tone they established back in the days of ARR and seem eager to move away from it.
    What are you talking about? ARR lore was practically nonexistent and the tone was the very blatant “dark=evil, light=good” that you complained about a few posts above. The Garleans and Ascians were cartoonishly evil back then with no motivation other than “they’re bad guys”.

    I wish they had an Anima trial and I think Zodiark should’ve been the 2nd trial instead of the first and that Meteion should’ve been cut. I disagree with a Garlemald-focused expansion though because it would’ve just been Stormblood 2.0 and I could not at all suffer Zenos for yet another expansion

    That possible extra expansion was cut during planning phase when they were considering either 1 or 2 more before ending the story. Someone decided it was time to end the Hydaelyn-Zodiark saga and at this point with all the main Ascians dead, I think it was time.
    (1)

  2. #8402
    Player Theodric's Avatar
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    Sep 2013
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    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    I'd consider ARR to have plenty of nuance and it was very clear to me early on that there was more to Garlemald and the Ascians than initially met the eye as is often the case with a great many antagonists in various forms of media. I also didn't get the impression that the tone of the game was a clear cut 'good' versus 'evil' especially with how the city states behaved before they were sanitised over time.
    (16)

  3. #8403
    Player Kazhar's Avatar
    Join Date
    Apr 2022
    Posts
    564
    Character
    Kazek Amilia
    World
    Twintania
    Main Class
    Reaper Lv 90
    Quote Originally Posted by MikkoAkure View Post
    What are you talking about? ARR lore was practically nonexistent and the tone was the very blatant “dark=evil, light=good” that you complained about a few posts above. The Garleans and Ascians were cartoonishly evil back then with no motivation other than “they’re bad guys”.
    This stopped being true as soon as 2.X patches started.
    Elidibus was introduced very early and this was the first hints there was more to the Ascians than just a dark cult. Helping us for unknown reasons and acting like we shouldn't be on opposite sides (they clearly didn't know what to do with the character at the time and Emet-Selch basically stole his entire concept in ShB 5.0, but the seeds were planted there.)
    This is also when the story also becomes more complex than just a black and white two way conflict with Garlemald, with the local politicians taking notice of the WoL's success.
    (12)

  4. #8404
    Player
    ReynTime's Avatar
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    Jan 2015
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    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    A lot of the lore in 2.0 carried over from 1.X. Saying ARR had no lore just isn't true. Most of the interesting lore in this game isn't even in the MSQ...
    Hell the 3 first city states had more lore than the boring shit like Thavnair that came after.
    (13)

  5. #8405
    Player
    MikkoAkure's Avatar
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    Aug 2011
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    Limsa Lominsa
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    2,190
    Character
    Midi Ajihri
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Theodric View Post
    I'd consider ARR to have plenty of nuance and it was very clear to me early on that there was more to Garlemald and the Ascians than initially met the eye as is often the case with a great many antagonists in various forms of media.
    Not true.

    The writers themselves said there was no lore or motive for the Ascians than being generic bad guys from ARR through Stormblood.

    Quote Originally Posted by Banri Oda
    Even back during A Realm Reborn, Heavensward and Stormblood, it was said, ‘We don’t have detailed lore yet for what the Ascians’ goals are, so let’s just have them be doing bad stuff in the background

    Quote Originally Posted by Kazhar View Post
    This stopped being true as soon as 2.X patches started.
    Elidibus was introduced very early and this was the first hints there was more to the Ascians than just a dark cult.
    The ARR patches are also where we get figures like Nabriales who were super into “one true god” and all that.

    The truth is that the writers had no idea where the plot was going and were writing it as they were going along. There was no master plan or moral ambiguity beyond just keeping some things vague for later. Elidibus was still 100% for Calamities and killing everyone, he was just nicer about it than the others.


    Quote Originally Posted by ReynTime View Post
    A lot of the lore in 2.0 carried over from 1.X. Saying ARR had no lore just isn't true. Most of the interesting lore in this game isn't even in the MSQ...
    Hell the 3 first city states had more lore than the boring shit like Thavnair that came after.
    There was enough that was lost or thrown out in between 1.0 and ARR that I consider ARR lacking.

    The origin stories for the races being in Eorzea as well as lore bits like their personalities disappeared or were retconned. Most of the plotlines were tossed. Ul’dah and Limsa’s came back a little bit during later quest lines like ALC and MCH but stuff like the main whole mystery got retconned as “it’s an Allagan PvP map now”. Whole swaths of land that had their own lore just disappeared.

    As someone who gets really into lore stuff, there’s never been as much as there is for a lot of other fantasy RPGs and the world building has always felt reactionary to where the plot needs to be at any time.

    Thavnair is a good example because during ARR and until EW, all but 1 Thavnairan NPCs were Hyur but all of the sudden it turns out there’s been Au Ra there this whole time, which makes things even more awkward for Yugiri hiding her face since there’s been Hannish traders in Limsa since the beginning so Au Ra wouldn’t be strange unless they never left the island and only Hyur did.
    (4)
    Last edited by MikkoAkure; 08-09-2023 at 02:58 AM.

  6. #8406
    Player
    Xeronia's Avatar
    Join Date
    Jun 2016
    Posts
    314
    Character
    Xeronia Alden
    World
    Exodus
    Main Class
    Summoner Lv 100
    Honestly I would say ARR had nuance just not in the ways I am seeing mentioned. I would give the situation with Ala Mhigans from 2.0-2.55 as the biggest example myself and the game even directly shows that one with the Doman refugee arc and how it is kinda messed up people wanted to jump to the aid of the Domans but not the people right next door that gave Garlemald the backyard of Gridania because of Ala Mhigo's history and their previous bad blood. This is also very present in 2.0 with the Ala Mhigan distrust of you and being shown how they are treated in Gridania and Ul'dah.
    (4)

  7. #8407
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
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    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by MikkoAkure View Post
    The truth is that the writers had no idea where the plot was going and were writing it as they were going along. There was no master plan or moral ambiguity beyond just keeping some things vague for later. Elidibus was still 100% for Calamities and killing everyone, he was just nicer about it than the others.
    Turns out if you keep the plot vague enough, you can get to an ending and make it seem like that was the plan all along!
    (21)

  8. #8408
    Player
    MikkoAkure's Avatar
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    Aug 2011
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    Limsa Lominsa
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    2,190
    Character
    Midi Ajihri
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Rolder50 View Post
    Turns out if you keep the plot vague enough, you can get to an ending and make it seem like that was the plan all along!
    Funnily enough, they said something similar to that before.
    (1)

  9. #8409
    Player Theodric's Avatar
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    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    It was a fair assumption that there would be more to the Garleans and Ascians regardless of any plans that the development team had at the time. As some of us expected, that's exactly what turned out to be the case. Especially since the antagonists and villains in many forms of media are quite often amongst the most charismatic, compelling and popular characters in general.

    ARR may have been dry and awkward to get through at times but it did a pretty good job at setting the table for what came afterwards.
    (16)

  10. #8410
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,597
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Quote Originally Posted by MikkoAkure View Post
    Even back during A Realm Reborn, Heavensward and Stormblood, it was said, ‘We don’t have detailed lore yet for what the Ascians’ goals are, so let’s just have them be doing bad stuff in the background
    The key here is in the qualifier, "detailed." They had outlines and ideas. Like almost every long running bad guy, there's always something more going on to be revealed later. And they were not shy about dropping stuff for us to wonder about. Chekhov's Guns everywhere!

    In 2.0 itself there was the old, universal language revealed by Lahabrea. There was the distinction between Black Mask and Red Mask. There was Ascian possession and dark crystals. Mentions of Zodiark. And the Echo flash to the dark mothercrystal (this one was the only one completely discarded). Their being responsible for The Calamity.

    2.1 forward introduced Elidibus. The idea of the Emissary. White robes. The Echo allowing understanding, Hydaelyn's protection not allowing them to take over Minfilia's body. The separation of soul from the body using The Echo. Powered up / hand in teaching summoning rites.

    The introduction to The Interdimensional Rift. How to kill them with White Auracite / Blade of Light. Teaching Ysayle she could become Shiva in primal rites.

    Exactly where they were going with it? No. Exact history and goals? No.

    But the loose plans for bigger things and that history and goal? Yes.

    ARR had a structure that pointed towards where things could go potentially. It evoked a sense of wonder. Whereas Endwalker directly instructs you to wonder, cause it doesn't trust you to think for yourself and doesn't want you to, either.
    (16)

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

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