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  1. #21
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    10s is a very good fight imo
    definitely the best of the tier
    (2)

  2. #22
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Duskane View Post
    10s is a very good fight imo
    definitely the best of the tier
    All the savage fights are badly designed intentionally. If anyone lived through the arcade game era they will know what I am talking about with how these fights are being put together, but effectively it is the blind-fold in the forest. People can see their feet and have to run fast, so it is inevitable someone will hit a tree, stumble over a branch, or something else. This was how the arcade systems worked because the idea was to get people to spend more money at the arcade.

    In the MMO situation it is the exact same thing: the fight is built to be a blindfolded run through the forest and people are stumbling through it without knowing what to do until after they hit a tree. Then they got to remember how many steps to the tree, when they hit it, and where. Except now unlike the arcade situation there are several other people running alongside that person.

    The reason people get salty and why some people say the fights are great while others say they are awful, is because the design of the fight requires eight people, not just one, to get through the forest. No matter how "good" someone is at learning mechanics, it isn't about that one person it is about all of the people learning the mechanics in the exact same way. So you get a few select groups of people who are well coordinated and have a lot of time clearing the content and calling it easy and fun, while the majority of people run in and are literally fighting each other on top of the fight.

    The only content designed at all sensibly is the normal mode content, because it can be learned by everyone and gives enough freedom to allow for people to have their own strategy. IMO the problem that the standard content has is walking a tightrope between having enough dangers to require a strategy while also giving enough freedom to actually do the content in a loose way. If anything, that kind of content is harder to build than savage.

    IMO, I do savage because it exists and the gear level. However, in its current state of existence it should NOT exist like this. We've been through literal years of people saying "oh this is easier than other games so it is okay", yet it isn't okay because it is causing pain and suffering instead of being fun for the majority. But no one really cares about that or acknowledges it: Those people who suffer must be bad at the game because they can't get past a fight that requires seven others to do things right, let alone those seven other people having to communicate to each other while not passing judgement at the same time.

    And FYI, it feels like the only thing people do in PF is pass Judgement rather than communicate. Hard to blame them when they torture themselves doing 20+ hours and failing over and over for reasons that are related to strategy and coordination, not personal effort.
    (0)
    Last edited by Colt47; 08-10-2023 at 01:17 AM.

  3. #23
    Player
    Rayne6665's Avatar
    Join Date
    Jan 2021
    Posts
    411
    Character
    Wolfy Celestia
    World
    Leviathan
    Main Class
    Summoner Lv 100
    “STAY WHERE YOU ARE!”
    (0)

  4. #24
    Player
    Xeiana's Avatar
    Join Date
    Sep 2017
    Posts
    11
    Character
    Anna Lunalla
    World
    Seraph
    Main Class
    Arcanist Lv 64
    For me this whole expansions savage tiers has been horrible. I'm glad all the ultimate raiders are having fun. But i live with adhd and haveing 5 different combos for 1 stack mechanic is just mentally to much. Then people get mad and don't understand that you're having troubles and just get toxic and it makes it mentally worse and u begin to second guess yourself and mess up more. Feeling to need to use third party tools just to raid, Didn't have this much trouble in shadowbringers. But the snap shots also weren't as fast as they're now. If raiding is only gonna cater to ultimate raiders then im okay with stepping away.

    First time ever could care less theirs a new patch and unsubbed.
    (2)
    Last edited by Xeiana; 09-29-2023 at 02:39 AM.

  5. #25
    Player
    Jokerz_93's Avatar
    Join Date
    May 2020
    Posts
    121
    Character
    Tora Noyama
    World
    Phoenix
    Main Class
    Lancer Lv 100
    Honestly my only real complain with this fight is that HH deals physical damage.
    If you run with a GNB plus DRK your party is lacking of two “extra” mits that shouldn’t be extra.
    This shows how SE boosted WAR and PLD utility for…dunno.
    (1)

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