Woot! This sounds awesome! Add in level sync with this content finder and talk about awesome sauce. Can't wait to see it in action.![]()
Woot! This sounds awesome! Add in level sync with this content finder and talk about awesome sauce. Can't wait to see it in action.![]()
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Petition for Microsoft to allow XIV with cross system play:
https://www.change.org/p/phil-spence...atform-servers
I very much agree with this. The weird thing right now about our LFG tool is we specify what zone we want to look for members in, instead of what zone we want to group for. The system should find people who want to do the activity/go to the zone/whatever else it is that you specify, wherever they may be. I just think its sort of backwards as it stands.
Side note, yes I would want this tied into the lore, maybe even a quest. An adventurers linkshell or something like that would work just fine...
My main qualm with content finder is being paired with idiots. I say idiots respectively...
When you join up with a group and start, all of a sudden you have 2 people afk and 1 of the random people left because he wants to go to speedway to buy cigarettes.. drives me nuts
Bring Quality Notorious Monsters to FFXIV!
http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz
I did play WoW for a short time, never used dungeon finder cause I was soloing, however I wouldn't be opposed to it.
May I ask an honest question...
Why are people against something like this? Just curious.
"I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris
rokien can you seriously not
for just one day
just
one
day
LMAO Reputation!? you think anyone is remembered for their "Reputation".For leveling, why not just implement LFG and level sync like in FFXI (within server)? Add in suggestions for party areas (e.g., zones that have level ranges, monster types common of a level range, etc) and I think you will have a strong system.
If they implement cross server dungeons, I want there to be reputation rankings so players have accountability regarding their behavior. In my experiences playing with players on your server makes a name for yourself (good or bad) and you have to live with those consequences. But I do see the allure of having servers of people available to dungeon with as it will reduce sitting around. Its all in the implementation.
I haven known many people now who on Besaid did very bad things, and word got around, then after a month its like "who what now?" and they get away with it.
lol reputation, doesn't exist. The game just isnt that much dramatic.
IF the content remains "hard," where it takes an average skilled person to complete in a few weeks or a month, then this is a welcome feature... Why? Because nobody would use the finder to do the content at the risk of wiping over and over again. Would people use the finder to do Ifrit the the first day it came out, our moogle? I don't think so.
Fast forward 5 months later, where there have been two patches of content. Someone just joining the game wants to do Moogle or Ifrit, in order to experience the content. They will have better crafted material available to make the encounter easier, and they'll have the content finder to find group members across all servers. Most people will not want to do moogle after doing it for 100 times 5 months prior.
The Content finder is a good idea.... IF AND ONLY IF the content remains challenging. If it becomes watered down like WoW, then there is NO INCENTIVE to form a group of people from your own server, or LS mates, other than to hang out. My other worry is that Content finder completely devalues world exploration.
As it stands now, in order to do Ifrit, you and your group must port to Broken Water. For Moogle it's Turning Leaf, etc etc. If they have a content finder, from different servers, the only way it's possible is to teleport you directly to Ifrit (the instance), or alternatively, make Broken Water a separate server (Channels 1 - 15, ala guild wars). Both appear to be a fundamental change to Teleport mechanic and FFXIV in general.
I'm really ambivalent about this "addition." My person experience with WoW dungeon finder was a mixed bag. When it was first introduced, it was great, because I was casual and I didn't have time to devote to forming groups. I left wow for 10 months and came back. I used the dungeon finder, and the first thing I was told by a group member in the best gear.... "Man your gearscore is really low, I can't believe I have to carry this F'in Group."
Careful what you wish for.
While I don't like it, I'm not against it. If it makes alot of people happy... why not.
In my opinion though, it makes everything way to easy to experience. I myself (I know, I'm a dying breed) enjoyed looking at content that I was not able to experience yet, and think "wow, I can't wait till I can get to a point where I can do stuff like that".
For instance dynamis: I remember being level 50ish in FFXI and read about dynamis on ffxi.allakhazam.com (lol alla), and I was obsessed with getting to level 75 to clear that kind of content.
I finally got to max level, and then had to find a good group. There was no content finder to make things easy for me.
But when I finally stepped into Dynamis-Sandoria for the first time, my mind was blown. I was so excited I almost couldn't contain myself. Holy shit, AF drop. I wasn't even able to obtain anything for the first couple runs, but I was there till the very last second of that run because it was just absolutely mesmerizing. To be there, along with people who had been doing Dyanmis for a while, seeing their gear, just made me want to play more and become better. It was a landmark point in my MMO career.
While content finder is cool, and has great intentions, I think it will take away from the anticipation of certain content. You won't have that longing to get the a certain level and find a group to participate. You can just get PL'd and join a random group of people whom you have never met before, etc etc. Ramble ramble.
I know, it helps casuals, etc etc
Bring Quality Notorious Monsters to FFXIV!
http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz
Well my actual point was that the community didn't change much, but whatever
This is what I am hoping for, the fact that SE are calling it a worldless server woudl suggest exactly this.Create 5 unique zones, dont need to be too big as they can be instanced, that have mobs to level between a range, infact 4 zones enough, can do 1-10 normally.
Zone 1 - 10-20
Zone 2 - 20-30
Zone 3 - 30-40
Zone 4 - 40-50
Or if easier, 1 big zone that has mobs ranging from 10-50 as its instanced your wont have competition, you can then go there to level. If you prefer the open world you can do that, but this is for those who would prefer to level with anyone.
The zone will be on its own server, so it would just port you there, the technology is easier, a "Server" is no longer a limit anymore, take DCUO for example, doesnt even have servers XD Everyone plays on 1 big world (or universe!).
You'd port over and likely get a name tag with ur name "Premium Virtue (Gungnir)" to avoid same name conflictions.
Alternatively, if they hired some skill or and didnt make a fob job of everything, they could have it like DCUO where you dont have servers, when you party everyone is "phased" together, its like automatic seamless channel switching.
This would mean I could just join content finder, and then join you and i would seamlessly transfer over to your server to hang out, removing the limit of what a "server" is and going to a phasing setup.
Hopefully SE have the ambition and tech to pull this off.
If Rokien was on your server it might change your opinion >.>LMAO Reputation!? you think anyone is remembered for their "Reputation".
I haven known many people now who on Besaid did very bad things, and word got around, then after a month its like "who what now?" and they get away with it.
lol reputation, doesn't exist. The game just isnt that much dramatic.
Last edited by Jinko; 04-11-2012 at 06:02 AM.
I feel this is how its going to go:
Definition of Content Finder: A system wherein a person can find a particular content within a MMO game.
In FFXIV case I feel the following is going to happen:
A) If you haven't been to X place then you can't use Content finder for that particular place in question.
B) Only Dungeons/Primal/PvP will fall under the Content finder.
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