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  1. #1
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Canadane View Post
    Last thing I want is one button combos.
    They're boring.
    You'll never press them out of sequence anyway. It's time we got new systems in the game.
    I don't need yet another [press me every 30 seconds ability] so I increase my DPS.
    (3)

  2. #2
    Player
    Deo14's Avatar
    Join Date
    Jul 2022
    Location
    In your walls
    Posts
    504
    Character
    Thea Shinri
    World
    Raiden
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Payadopa View Post
    You'll never press them out of sequence anyway. It's time we got new systems in the game.
    I don't need yet another [press me every 30 seconds ability] so I increase my DPS.
    What do you think you'll get? Please don't tell me you're that naive and think that autocombo will "give devs more space for creativity" or similar buzzphrases, because that ain't happening. They'll remove positionals and give nothing in return. They'll implement autocombo and give us nothing back. We've got massive hitboxes and half the bosses don't have positionals in EW (and difference between hitting no positionals and all of them is few %), yet they don't use it to do something creative, it's all the same, and autocombo will be same, except now jobs will be somehow even more boring.

    Look no further than SMN to see autocombo in practice. Boring job, all flashy effects with no depth, difference between someone who played SMN for 2 hours or 2 months is minimal. Just mashing same handful of buttons over and over and over again. Is that what you want?
    (7)

  3. #3
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,672
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Deo14 View Post
    What do you think you'll get? Please don't tell me you're that naive and think that autocombo will "give devs more space for creativity" or similar buzzphrases, because that ain't happening. They'll remove positionals and give nothing in return. They'll implement autocombo and give us nothing back. We've got massive hitboxes and half the bosses don't have positionals in EW (and difference between hitting no positionals and all of them is few %), yet they don't use it to do something creative, it's all the same, and autocombo will be same, except now jobs will be somehow even more boring.

    Look no further than SMN to see autocombo in practice. Boring job, all flashy effects with no depth, difference between someone who played SMN for 2 hours or 2 months is minimal. Just mashing same handful of buttons over and over and over again. Is that what you want?
    I can see it now. They'll condense the combos to one button then tack on something like Primal Rend or even just an upgrade of existing skills like Misery II or Triple Down. The net result will have you pressing one extra button every 2-3 minutes but spamming your 1 key just as much as Healers, if not more. Doesn't that sound absolutely riveting?
    (4)

  4. #4
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by ForteNightshade View Post
    I can see it now. They'll condense the combos to one button then tack on something like Primal Rend or even just an upgrade of existing skills like Misery II or Triple Down. The net result will have you pressing one extra button every 2-3 minutes but spamming your 1 key just as much as Healers, if not more. Doesn't that sound absolutely riveting?
    God I hope so. Not for anyone's gameplay experience, but once the role that actually gets attention has their noses rubbed in how foul healer design is it might actually create enough complaining that they redesign...

    Okay I couldn't even believe that until the end of that sentence. They'd ignore it for half an expansion, then fix the ~3 DPS that the design team actually play, the internet will rejoice with cries of "see, they DO listen!" and call it a day.
    (3)

  5. #5
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,845
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Semirhage View Post
    God I hope so. Not for anyone's gameplay experience, but once the role that actually gets attention has their noses rubbed in how foul healer design is it might actually create enough complaining that they redesign...

    Okay I couldn't even believe that until the end of that sentence. They'd ignore it for half an expansion, then fix the ~3 DPS that the design team actually play, the internet will rejoice with cries of "see, they DO listen!" and call it a day.
    My constant oscillation between

    “If everyone suffered like healers they would do something about it”

    And

    “Nobody should suffer like healers do”

    Is getting called out here and I don’t like it
    (3)

  6. #6
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,672
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by CKNovel View Post
    You see all the "Shares a cooldown with X" or a 2 spender buttons that are either AoE or ST?
    Merge them together.

    Congratulations you just freed 3 buttons on SAM.

    There's no button bloat issue, only hotbar management issue.
    Please and thank you.

    It's downright laughable they claimed Kaiten was removed to help with button bloat when Shoha II, Kyuten and Guren exist. The fact they added Orogeny and called it done just screamed they had no idea what to even give Warrior. Which I think is going to be a bigger problem come 7.0. None of the jobs really feel like they're missing anything. What do you give Red Mage at this point? A fourth "finisher"?
    (1)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  7. #7
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,433
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by ForteNightshade View Post
    What do you give Red Mage at this point? A fourth "finisher"?
    Nah, black mage will get a new high damage finisher button.

    Summoner will get completely redesigned so it doesn't even feel like the same job anymore.

    And red mage will get a new hat.
    (0)

  8. #8
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,843
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by TheMightyMollusk View Post

    And red mage will get a new hat.
    unless you are hrothgar or viera....
    (0)