Agreed. Which is why I wouldn't be happy with simply copying over the template of a job that's only one stepped removed from 'as awful as is theoretically possible' in these regards.
Fair.The 1-2-3 argument I specifically stated non-branching combos. This is would be PLD, DRK, GNB, maybe-DRG (since it's more than 3), RPR I think(?), MCH, and RDM. Basically all the ones auto-combo would fill out.
Personally, I'd go one step further. Just roll into the finishers each use of its prior steps they required. For each Storm's Eye, for instance, you'd remove a cast of Heavy Swing and Maim from what'd be counted over to Storm's Path, and then see what portion of total and GCD CPM remains to the Storm's Path combo.
So, if a 4:15 parse has 36 Heavy Swings, 36 Maims, 23 Storm's Paths, and 13 Storm's Eyes, you'd have effectively 69 Storm's Path Combo GCDs and 39 Storm's Eye Combo GCDs in that time.
With a total cast count of 274, offensive cast count of 228, and a GCD action count of 173, then, Storm's Path Combo would make up 40% of GCDs, 30% of all offensive actions, and 25% of truly all actions.
Aye. Food for thought, though: I think WAR would, however, still barely pass that "takes 10+ actions to reach 80% of CPM" test. It's usually 11 actions to reach 80% of WAR's CPM, unless the particular WAR has skimped on defensives and never Sprints, at which point it still takes 10.BRD fails the test pretty handily, and SMN isn't far off it (and fails if you consider Ruin/Gemshine/Astral Flow uses together as the "3 button Job"). WAR is probably the next closest. The 1-2-3 is 35.83% of its buttons, Fell Cleave/Chaos is 21.25%. Those two together are 57.08%, and adding in Storm's Eye makes a total of 61.66.
"Of GCDs" is almost always attached to that statement or very easily inferred from its prior context. In-game "casts" will typically refer to the categorically GCD-based Spells, after all, rather than just to any and all actions used.I'm not sure where this 80+% number is coming from, but it doesn't seem to be coming from Savage...
If you don't want to track them, just keyswipe. Put RA next to BS and just swipe over both keys, RA to BS. Since RA requires the proc, it can't intercept the queue unless it's available.XD BRD is a Job I'd like to like, but the procs going off all over the place annoys me.
Yep, the procs are that braindead.
It'd be the second simplest way in proposition (behind just reducing healing potencies or increasing incoming damage) but (A) not by far compared to simply including other offensive spells and (B) far from the simplest in practice since it produces new issues in required encounter reworks to support the lost mobility and dynamism.
It's kind of like arguing to greatly reduce traffic by making people not idiots. It's a simple idea, but not so simple to execute upon. The lack of responsive, mobile, and GCD-stackable oGCD heals would greatly change the viable tuning of fights.