Results -9 to 0 of 411

Threaded View

  1. #11
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by ty_taurus View Post
    You know, I'm still quite curious if the three components I described about the kind of job I want to play still qualifies as a Healer or if that would be considered a different role.
    As we previously worked out, as long as the majority of it's oGCDs are healing-based, then yes it counts as a healer I'd say. Though WHM is a special case because the devs want it to be the 'GCD based healer' for identity reasons or something

    Look at...most media, really. But today, specifically Overwatch. The most 'healy healer' is Mercy, and you can still go Valkyrie mode on the enemy with the ult and pistol if you choose. They're all called supports now, but back in ye olden times apparently the supports were broken up into subroles, one of which was healer. Which contained... Every support except Symmetra. So I guess in order to make sure that 'I'll go support' translated to 'I'll be the healer' 100% of the time, they reworked Sym, and just axed the subroles idea, leaving the remaining healing heroes as 'Support'

    Can look at WOW too, most healers have the potential to spend 'quite a lot of their GCDs' on doing damage, and it's key to on some. Not just Disc, even, I mean to beat M+ timers and such. HPal gets Holy Power from melee strikes (it can get some from healing beacon target with direct healing with a talent, but that defeats the purpose of the beacon), Monk applies it's smart-HOT (autobounces to nearby ally if the current ally is topped) AND extends the duration of it's HOTs (it has more than one) by using the 3 on it's 123. RShaman now has a talent that finally lets it do good AOE damage, by making their Healing Rain (GCD Asylum, 10s CD) deal DOT via 'Acid Rain' talent, and it has totems, Flame Shock, LavaBurst resets, Chain Lightning, etc. Druid has FIVE DOTs it can apply, as of DF, Rake and Rip in Catform, Moon/Sunfire in Boomkin/normal form, and a talent called Adaptive Swarm which also helps heal (it bounces between enemy and ally). And then there's Priest. IDK Priest stuff so much nowadays, but I know it's got Holy Fire and ShadowWord Pain as DOTs, SW: Death as 'deals damage to self too, unless in execute range', Power Word Chastise as a stun/damage CD, that reduces CD when you use Smite. They're all considered 'healers' still though. None of them are referred to as 'Supports', in fact, the one spec that IS, was only just added, and is in fact a 'RDPS heavy DPS spec', in Augmentation Evoker.

    Closest thing to a 'heal only' healer now, by the metric of 'how many different damage GCDs does the class have' is PrEvoker, who have Disintegrate, Living Flame, Flame Breath. Deep Breath is a 2min CD so that kinda doesn't count

    tl:dr yes, I would say that a design that has 80% of your gameplay using 10-12 of your hotbar buttons, and not having overbearing amounts of Dosis equivalent spam, would count as a healer still. Because when the proverbial hits the fan and the party needs healing, it'd still be your class that drops everything to keep them alive.



    9 different skills on here, this is what you'd be using per minute 'optimally', add in POM, Assize, Asylum to keep up with healing, Benison and Aquaveil at various times, that's like 13-14 hotbar slots. Does this meet the specified criteria, I wonder? I know that Glare slice of the pie is getting awful close to 30% but it's less than 30% I swear, it's like... 28 iirc
    (1)
    Last edited by ForsakenRoe; 07-28-2023 at 07:53 PM.