Quote Originally Posted by NatPagle View Post
As a player who frequently puts things off, I wish that there existed a roulette that was strictly for experience and was not used for tomestone grinds.

I'm currently trying to level some alt jobs and I hate that I have to choose whether to get a bonus on experience or sacrifice 100 Causality for my relic. They could just have separate roulettes for each, or drop one and disperse the tomestone differential throughout the other ones.
You'll almost always get more exp repeatedly running latest level-appropriate 'levelling' dungeon you have available rather than any of roulettes, except maybe MSQ roulette, which gives absurd exp. Not as interesting, but saves both daily bonuses and time in the long run.