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  1. #1
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    986
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Renathras View Post
    snip
    AST had Time Dilation. Something that has been repeatedly asked to come back since Shb's destruction of the class. A "SLOW" if you will on buffs (buff extender). A lot of its current skills (See A. Helios and Benefic along with Macrocosmos) also have time like effects. The point I'm making here is Gravity could have a slow applied to it. Haste is technically Light Speed. (And crappy Astrodyne applies a haste to AST). And old cards had a Sksp and SpS Haste upon allies (current PvP Arrow IS a movement speed buff) I see no reason to have Time Mage the dps when we have Time Mage the healer - AST minus cards (or even with cards).

    And again we have GEO the Healer I see no reason to have it as a DPS. That's my personal take on it. Nothing new to me is being introduced, and it literally reads as: Oh WHM no longer has Earth/Water/Air-Wind associated? Lets give it to a new DPS and say that it now reflects BLM despite CNJ and BLM having a tied history and there is 0 reason to not give earth/wind/water damaging spells or even non-damaging buffs/debuffs to WHM (like Quake, Flood).

    As for the quotes, I'm not going to repeat the lv60-70 questline to find them because effectively we're saying the same thing: lore isn't a reason why GEO can't exist. This quote from the wiki I think suffices enough:

    Geomancy is a Far Eastern art of reading the future, with many similarities to the arts of the Astrologian. Instead of reading the stars, Geomancers read the movements of the earth and water.
    Frankly GEO would be an off shoot of AST (not CNJ) but since SE doesn't want to make dual classes like SCH/SMN your reasoning of linking it to CNJ is fine.

    Once again, I agree lore isn't a good reason (lore didn't save AST after all) but what would GEO be bringing different that WHM cannot other than be a full DPS class? I'd rather have something else or a Druid like class where one can shapeshift or a whole nother class who doesn't have a similar feel to it.

    Edit: I should add that adding in things like GEO and TIM further limit what they can do with WHM and AST respectively hence why I'm against their existence. Especially Time Mage. It has 0 reason to exist. We have a buffing class that can and previous DID apply some of the effects Time Mage can and would use.

    We REALLY need to fix some of the current classes in the game before we add more classes that can limit what fixes can be done simply because they share a similar theme.

    Edit2: Also yes please add Vermedica to RDM and maybe one other heal. I will play that over any of the current healers, because at the very least, MP management is back and I have no excess healing that's not being used instead of giving me buffs, debuffs, simple class thematic extra dps buttons (1-2-3 unbroken by heals rotation or not) or a combination of all three.
    (7)
    Last edited by ASkellington; 07-20-2023 at 12:56 AM.
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE