My favorite part of all these theatrics is that even when people know it's 2 alts arguing with each other, you still see about a 50/50 split of Likes between one post or the other.
The entire world, united together under the banner of, "I don't care, as long as the sockpuppet is saying something I agree with!"
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Oh right staying on-topic, uh
For me the core problem is that suffering is only okay if you're the Ancient people.
In the modern day the Scions bend over backwards to try to eradicate all sources of suffering everywhere they go. It's like the primary plot point. At no point is there any philosophy like, "Oh, we could help these orphans, but then they might stop valuing life because they're not eating back-alley rats in order to survive and dying of exposure on cold nights. Vrtra, let's spend all that money on chocobo betting and courtesans, instead."
So like... which is it?
Do you need to always struggle as hard as possible to make the world a better place, even when it's overwhelming or seems impossible?
Or do you need to just give up and accept that suffering is super-important and let it happen — no, nay! Make even more happen, just for good measure!
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"Life is worth living, even when it's terrible!" works for me in a world where heroes have very limited power to change things and you see a lot of hardship constantly and just have to kind of accept it. Like early Ishgard, before it got Bowdlerised into a happy playground of love and fraternity. In that case, characters struggling to find meaning even despite so many awful things surrounding them makes plenty of sense. (Yet ironically the game, then, spent much less time vocally pondering such things, leaving it to the player's own intelligence to consider)
However, at this point, the Scions don't suffer and their plans don't fail.
Oh, sure, there will be some cartoony set-back or other, but there won't be any actual consequences besides maybe some NPC getting KO'd who was already marked-for-death the moment they showed up on-screen wearing an outfit that can be entirely assembled from the Market Board.
So in the end, the Scions just pop up somewhere, miraculously solve everything, and then the plot spends 3 hours cramming down your throat how happy and optimistic even the most mundane everyday citizen is now feeling.
(Because of you. The WOL. In case that wasn't clear. Because you're amazing. And you make me feel better. Just by breathing. Thank you. Truly. Thank you so much. You changed my life. Thank you. Please... thank you. I love you.)
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It makes the entire EW theme feel hollow and weird. Why are we still agonising about continuing on, even through hardship, when we are like some sort of unnatural force of anti-hardship that saturates the area with Solution Radiation everywhere that we travel to?
The real scene would be:
Meteion: "Life is really sad sometimes, seems like being dead would be better, why even bother trying?"
Alisae: "Because! If you wait patiently for a while, we will show up and fix all your problems for you, while emerging entirely-unscathed ourselves!"




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