Locking them behind a certain rank is ok, and there's no "fomo" (kinda) this time since they are always available. No, the issue to get them is to find games to rank up if you're late into the season...
Locking them behind a certain rank is ok, and there's no "fomo" (kinda) this time since they are always available. No, the issue to get them is to find games to rank up if you're late into the season...
another reason why quesyncing/wintrading rampant lol
nobody can find matches... so what do they do? the next best thing.
also would it not also be technically fomo if they cannot find matches at all beyond a certain point in the season?
If we count refarmable / reobtainable rewards as FOMO because you are late in a season then honestly either the definition of what FOMO is got way too loose and/or the player is to be blamed for not caring until the last moment.
Edit/Addendum - Nevertheless, whatever they had in mind with Commendation Crystals (ranked currency) to be only obtainable at Diamond+ completely backfired at incentivizing lesser skilled players to keep playing at Bronze-to-Gold queues.
As ugly as it sounds, but without the fresh blood or stepping stones in the queue, people are more likely to not queue if the queue lasts too damn long. We can complain all day about "we want people to play ranked because they should enjoy ranked" but noone who could enjoy ranked can enjoy it if the damn thing struggles to pop.
Last edited by Reinhardt_Azureheim; 07-17-2023 at 08:22 AM.
Wheeee... this brings me to a earlier point i made... but ehh... at this point it kinda feels like dumping salt on a snail..If we count refarmable / reobtainable rewards as FOMO because you are late in a season then honestly either the definition of what FOMO is got way too loose and/or the player is to be blamed for not caring until the last moment.
Edit/Addendum - Nevertheless, whatever they had in mind with Commendation Crystals (ranked currency) to be only obtainable at Diamond+ completely backfired at incentivizing lesser skilled players to keep playing at Bronze-to-Gold queues.
As ugly as it sounds, but without the fresh blood or stepping stones in the queue, people are more likely to not queue if the queue lasts too damn long. We can complain all day about "we want people to play ranked because they should enjoy ranked" but noone who could enjoy ranked can enjoy it if the damn thing struggles to pop.
the fact that this is happening means the people who actually enjoy ranked are in the super minority
Risking going in a circle here, but - people fundamentally do not hate ranked or find it unenjoyable in a vacuum, the extensive queue times due to a lack of low rating participation is something everyone unanimously agrees on to be awful.
Long queue times suck regardless of content and will give people skewed perception of any particular content - frontlines before daily cycle of maps, Normal Alex raids and Alliance Raids before their respective Raid roulettes had difficulty to be accessed, which made engaging with the content unenjoyable given how long you had to wait for it.
So no, I don't think Ranked is unpopular because it is Ranked, it is fundamentally just Casual with a Rating system (and in my opinion with minimal or lack of incentive over Casual, depending on tier) - it suffers immensely from the downward spiral of long queue times hampering the experience. One obvious way to ensure more players have a bigger window to try it is by incentivizing lower ranks better with something they can get in ranked but even at bronze.
For all we know there would be many more who'd enjoy it more if the wait time was less.
Last edited by Reinhardt_Azureheim; 07-19-2023 at 07:53 PM.
agree to disagreeRisking going in a circle here, but - people fundamentally do not hate ranked or find it unenjoyable in a vacuum, the extensive queue times due to a lack of low rating participation is something everyone unanimously agrees on to be awful.
Long queue times suck regardless of content and will give people skewed perception of any particular content - frontlines before daily cycle of maps, Normal Alex raids and Alliance Raids before their respective Raid roulettes had difficulty to be accessed, which made engaging with the content unenjoyable given how long you had to wait for it.
So no, I don't think Ranked is unpopular because it is Ranked, it is fundamentally just Casual with a Rating system (and in my opinion with minimal or lack of incentive over Casual, depending on tier) - it suffers immensely from the downward spiral of long queue times hampering the experience. One obvious way to ensure more players have a bigger window to try it is by incentivizing lower ranks better with something they can get in ranked but even at bronze.
For all we know there would be many more who'd enjoy it more if the wait time was less.
If they get rid of ranked or not idgaf, i just think they should give it the ultimate raid treatment and give yall the feast weps that glow.
Yall have your cake and eat too while everybody else more or less avoids it because its a waste of time thats not fun.
Nothing kills a mode faster then Apathy![]()
Last edited by Towa-Musa; 07-20-2023 at 03:18 AM.
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