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  1. #11
    Player
    kayll's Avatar
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    Jun 2023
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    99
    Character
    Kayll Ava
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    I can agree that its counter productive for bard silence to receive a range nerf since it goes against what the class is built around.

    Funny you all compare it to RDMs Resolution though, and every time neglect to mention that your silence is an oGCD and Resolution is not, in fact you cant even get a single GCD in yourself before the silence wears off from Resolution,and then in the same breath you say BRD relies too much on its team mates to capitalize on its tools.
    Not to mention that you don't have to make a choice between your bind and your silence.
    But yeah I guess just give BRD every classes best move and call it day Square.
    (1)

  2. #12
    Player
    Myrha_Lhlalheva's Avatar
    Join Date
    Mar 2018
    Posts
    83
    Character
    Myrha Lhalheva
    World
    Famfrit
    Main Class
    Dancer Lv 90
    Quote Originally Posted by kayll View Post
    I can agree that its counter productive for bard silence to receive a range nerf since it goes against what the class is built around.

    Funny you all compare it to RDMs Resolution though, and every time neglect to mention that your silence is an oGCD and Resolution is not, in fact you cant even get a single GCD in yourself before the silence wears off from Resolution,and then in the same breath you say BRD relies too much on its team mates to capitalize on its tools.
    Not to mention that you don't have to make a choice between your bind and your silence.
    But yeah I guess just give BRD every classes best move and call it day Square.
    watch out everyone the bard is gonna deal 13k damage before the silence wears off, they're gonna one-shot every job in the game with that kind of bonkers damage
    (3)

  3. #13
    Player
    kayll's Avatar
    Join Date
    Jun 2023
    Posts
    99
    Character
    Kayll Ava
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Myrha_Lhlalheva View Post
    watch out everyone the bard is gonna deal 13k damage before the silence wears off, they're gonna one-shot every job in the game with that kind of bonkers damage
    Apex>Silence>Empy>Blast,20k with silence.
    Less reliance on teammate follow up than a Resolution just hitting 8k and thats it.
    You can hit more if you use corps and displacement, but seems kinda wasteful blowing your movement on that unless you are sure it'll get you a kill.
    You're pretty good at being willingly ignorant to the pros of your class, at least I hope its willful.
    (1)
    Last edited by kayll; 07-13-2023 at 05:08 PM.

  4. #14
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by kayll View Post
    Apex>Silence>Empy>Blast,20k with silence.
    Less reliance on teammate follow up than a Resolution just hitting 8k and thats it.
    You can hit more if you use corps and displacement, but seems kinda wasteful blowing your movement on that unless you are sure it'll get you a kill.
    You're pretty good at being willingly ignorant to the pros of your class, at least I hope its willful.
    I'd rather have a 25y line aoe silence that sits on the GCD over an oGCD silence that forces me into melee territory on a job that loses damage the closers you get to your target. Resolution is way more destructive when placed correctly than a single silence from a job with no real burst. RDM also has an aoe debuff or an aoe buff depending on their stance and has a real burst combo.
    (0)

  5. #15
    Player
    Myrha_Lhlalheva's Avatar
    Join Date
    Mar 2018
    Posts
    83
    Character
    Myrha Lhalheva
    World
    Famfrit
    Main Class
    Dancer Lv 90
    Quote Originally Posted by kayll View Post
    Apex>Silence>Empy>Blast,20k with silence.
    Less reliance on teammate follow up than a Resolution just hitting 8k and thats it.
    You can hit more if you use corps and displacement, but seems kinda wasteful blowing your movement on that unless you are sure it'll get you a kill.
    You're pretty good at being willingly ignorant to the pros of your class, at least I hope its willful.
    20k huh. So less than half the hp of the squishiest jobs. Let's toss the entire BRD combo in there and bring the total up to 47270, which is...still not enough to kill literally anyone with literally zero responses. Sure, Repelling Shot isnt included in there, but the likelihood of you getting two full 8820 PPs and ALSO getting close enough for RS are very slim. Everything outside of the silence window you can also just literally walk/sprint/dash away from, and how is the BRD gonna safely chase you? They can't.

    "Blowing RDM mobility for dmg is weird unless you're going for a kill", well last I checked RDM wasn't a phys ranged designed to poke from the fringes, and was designed to go in and deal damage and gun for kills. That's like saying spending High Jump or Thunderclap for dmg is weird unless you're going for a kill.
    (2)

  6. #16
    Player
    kayll's Avatar
    Join Date
    Jun 2023
    Posts
    99
    Character
    Kayll Ava
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Ransu View Post
    I'd rather have a 25y line aoe silence that sits on the GCD over an oGCD silence that forces me into melee territory on a job that loses damage the closers you get to your target. Resolution is way more destructive when placed correctly than a single silence from a job with no real burst. RDM also has an aoe debuff or an aoe buff depending on their stance and has a real burst combo.
    I already said its silly that BRD silence lost range, it makes no sense and I agree that should be reverted to its full range.
    I never said Resolution was a bad move,I implied it was RDM's best move in my opinion. The comparison to Nocturne just makes no sense because the skills function differently and are used in different ways during a match.
    Not sure why you're bringing up RDM burst or its AoE buff/debuff.


    Quote Originally Posted by Myrha_Lhlalheva View Post
    20k huh. So less than half the hp of the squishiest jobs. Let's toss the entire BRD combo in there and bring the total up to 47270, which is...still not enough to kill literally anyone with literally zero responses. Sure, Repelling Shot isnt included in there, but the likelihood of you getting two full 8820 PPs and ALSO getting close enough for RS are very slim. Everything outside of the silence window you can also just literally walk/sprint/dash away from, and how is the BRD gonna safely chase you? They can't.

    "Blowing RDM mobility for dmg is weird unless you're going for a kill", well last I checked RDM wasn't a phys ranged designed to poke from the fringes, and was designed to go in and deal damage and gun for kills. That's like saying spending High Jump or Thunderclap for dmg is weird unless you're going for a kill.
    I'm not sure why you think a class designed with a supportive role in a team based game should be 1 comboing half the classes in the game within a silence window,20k is pretty respectable damage to be hit by in the middle of a silence, You throw it out on people who are in a weakened state, not tab target on to full HP targets who will be able to just recoup after.
    You keep summing up the overall damage BRD deals with all its abilities as if its the only important thing.
    The burst being able to weave in a silence as well?
    Being able to do it safely from ranged?
    Being able to hotswap your burst onto priority targets?
    Stopping CC peel during it with Peaen?
    All if it coming out faster due to weaponskill cast time reduction?



    Please reread what I said, the point of the comment was to explain that if you used both your oGCDs on RDM after Resolution it would net you an extra 8k damage within the silence, But it seems wasteful unless you are to get a kill within the silence, as it would place you too far to follow up with a melee combo unless you use another gap closer charge further adding to the waste. The comparison to DRG and and MNK make no sense in this scenario,DRG has no CC, and MNK thunderclap doesn't even deal damage to the enemy.
    (2)

  7. #17
    Player
    Post's Avatar
    Join Date
    Oct 2015
    Posts
    486
    Character
    Larc Grumbles
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Nah, talk about BRD all you want, but kayll's absolutely right that Resolution should not be compared to Silent Nocturne.

    It's only coming up because it's still 25y and the only other silence that exists. Because it's on the GCD, RDM shouldn't be able to apply silence as reactively as BRD can because it's significantly tied to their damage and because they have to hold ALL damage if their trying to time it (RDM has no oGCD). AoE is one thing, but that's just as much the receiving team's job to limit that. Tons of Crystalline is about recognizing when to spread out.

    Everything supportive and disruptive BRD does can be on immediate reaction to capitalize on an ally's initiative or an opponent's openness. It even gets a more momentary amplification of its buff and burst in the form of Blast Arrow so that it can Apex more freely.

    No job SHOULD be able to completely global another without a misplay on someone's part, be that from misposition, not saving defensives, or simply letting the RPR live to 8 stacks. BRD can at the very least dump an extra 20k on top of their teammates's push with silent/Apex (or blast)/Empty on pretty much demand at any target. The moment RDM(or any other melee) jumps in on someone and pops their burst, the victim should be getting some sort of support from their team (be that offense or defense), falling back or guarding anyways. BRD stands ready to punish someone the moment that Guard ends with a silence, bind, and/or Empy, like WHM with MoN. Is that not right?

    I agree that Nocturne's range reduction doesn't really fit the rest of the BRD strengths, and if they wanted to nerf it they probably shoulda just stuck with damage or duration.

    Because this is a thread about BRD and not just to complain about the recent nerf, can you explain if I'm wrong with that line of reasoning? Does (did) BRD not generally function that way before? Cuz I'll tell you, I always know when I'm up against a good BRD because the moment I dive in I'm eating some kind of CC that screws up my approach it my retreat, no matter where I'm fighting.
    (2)

  8. #18
    Player
    Myrha_Lhlalheva's Avatar
    Join Date
    Mar 2018
    Posts
    83
    Character
    Myrha Lhalheva
    World
    Famfrit
    Main Class
    Dancer Lv 90
    Well it seems like neither of you read the OP and just jumped in here to start posting, so I'll direct you there first.

    I never asked for BRD to be one-shotting everything it touches, but people repeatedly insist that it does insane damage. I am providing numbers to show that it doesn't.

    Nothing brought up here hasn't already been covered in my OP, so yeah
    (0)

  9. #19
    Player Ransu's Avatar
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    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    BRD wasn't one shotting anything to begin with....
    (0)

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