Quote Originally Posted by Oizen View Post
So now that the dust has settled and it seems WAR is the best tank in terms of...well basically everything. Its got me wondering, why does WAR get so many bonus effects on its skills? Why don't the other tanks get things like this?

Like Vengance for example, all the other tanks get 30% flat mitigation. They're all clone skills. WAR gets this and also damage reflection on physical attacks.

Or Raid-wide mitigation....
DRK and GNB are stuck with Dark Missionary and Heart of Light, literally clone skills of each other that only affect magic damage.
PLD gets Veil which provides a shield and a heal.
WAR gets a Shield, a Heal, a Regen, and it also has a bonus shield increasing* mechanic, and of course both the healing on Shake and the shield from shake are larger than Veils.
This is a complaint that has been raised by the playerbase for nearly 8 years now. There are a lot of advantages that WAR was grandfathered into back in Heavensward and Stormblood that were never properly reviewed.

If you want to justify Vengeance's thorns effect, then it makes sense for Shadow Wall to have a Blood Price effect built into it. If Raw Intuition/Bloodwhetting have built in lifesteal in addition to the damage down and barrier functions, then perhaps TBN/Oblation need to be merged into a two charge defensive that provides a barrier, damage reduction, and burst heals when the effect expires. If Inner Release automatically nullifies Stun, Sleep, Bind, Heavy, and most knockback and draw-in effects for 15 seconds out of every minute, then at bare minimum Delirium should provide a movement speed buff. If Shake it Off is a 15-21% raidwide barrier with associated heal and heal-over-time effects on the same recast as Dark Missionary's 10% magic damage reduction, then at baseline Dark Missionary should work against both physical and magical damage, while offering some additional utility like say an Expedient effect.

There's no excuse for WAR to retain these advantages over other tanks across expansions, especially after their DPS has once again been inflated by the dev team.