Quote Originally Posted by Cabalabob View Post
The prime example is the “sentinel equivalent”. For every tank it’s just 30% mitigation on a 3min CD…. Except WAR who also gets counter attacks because reasons?

What if sentinel on PLD was 40% mitigation as the shield wall tank, what if DRK got a dread spikes effect on shadow wall that restored some HP upon being struck as the dark magic tank, what if GNB got a haste effect under nebula as the speedy tank? Something that makes a very minor difference without effecting the overarching purpose of the skill.
The damage reflect on Vengeance is pretty much just a leftover they kept for "thematic" reasons.
It was originally just the damage reflect with 0 mitigation, then they added the 30% because 2.0 Warrior made no sense.

Sentinel was 40% mitigation until Shadowbringers but on a 3 minute cooldown.

And Shadow Wall was just 30% on a 3 minute cooldown until patch 4.3, because screw Dark Knight.