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  1. #21
    Player R041's Avatar
    Join Date
    Mar 2019
    Posts
    938
    Character
    Oidi Grey
    World
    Marilith
    Main Class
    Sage Lv 90
    Quote Originally Posted by Shurrikhan View Post
    ...
    Size of the map definitely matters, and flying has significantly affected the amount of passerbys overall. Then obviously the next major problem is we keep making new zones every expansion while continuing to stretch the MSQ itself, so only a fraction of players are ever even doing the same content together. The only time this game's open world feels even remotely lively is weekend of a BLU update, when it should be every day. I don't know if I'd even count hunt farms - Because that's such a slog, and requires no brain power or discussion either.

    Leves are gone, so even there's less reason..

    This is how I remember ARR, not 100% dungeon spam: https://youtu.be/G6GtJJzkoWI

    It's funny because I bet they thought it'd force players to interact with each other by only doing dungeons, but they decided to dumb those down too so most players never need to talk to finish them.

    Everything requiring any form of human interaction as a game (except raid) has been entirely stripped from XIV's daily life. It feels soulless most of the time. :/

    XIV is the silent single-player MMO now.
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    Last edited by R041; 07-03-2023 at 11:23 PM.