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It is now evident that KumaAkuma has the inability to read.
http://mercsxiv.enjin.com/home
*golfclap*
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Yes, PLD needs buffing, but WAR does not need nerfing. Period.
Anyone can nerf a job/class, but balancing and buffing is the healthy route.
yup pld is pain weak and war is just wow the end
As an advocate for the PLD front, let me say I do NOT want to see WAR nerfed. There's no reason for it. And nerfing it to make PLD more viable would be a cop out by the dev team.
It's not always healthy to endlessly chase balance by only buffing. It leads to power creep. I don't necessarily think that nerfs are needed now, but sometimes it's actually appropriate.
wow, people still think PLD is broke? is that because you dont know how to Play PLD or simply because you dont understand the purpose of a tank ? All I have read in this forum is PLD bashing from people who obvously have never played the job long enough to know what the hell they are talking about.... as far as the DEVs copping out , give it a rest. Only people to blame for the reduction of HP on war are the crybabies in the forums ( >.> ) Not that I care mind you. The more you people talk out your asses the more you make PLD op over WAR soo continue , please, just thought I would inform everyone that PLD is not broke and all this bashing is comming from ignorance not experiance![]()
It's not a question of Paladin being broken or not, it's a question of maximizing effectiveness and party cohesion.
Can Paladin tank anything in this game competently? Absolutely, however, Warrior can accomplish that too, and often times in such a way that the enemy dies at an expedited rate, which is typically the best route with Square's new penchant for time restricted endgame content.
They had this same problem for years between Paladin and Ninja in XI. Paladin could keep hate on themselves for days, but it was a moot point when Ninja took little to no damage, and with certain other jobs assisting them, could maintain enmity perfectly fine.
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