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  1. #11
    Player
    KumaAkuma's Avatar
    Join Date
    Mar 2011
    Posts
    803
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Isaaru View Post
    It's comparing WAR tanking to PLD tanking and why WAR is considered better and in comparison what could make PLD a better tank. Learn to read before posting.
    No one talked here about WAR tanking, just complaining about PLD.
    (1)
    (>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ

  2. #12
    Player
    Isaaru's Avatar
    Join Date
    Mar 2011
    Posts
    650
    Character
    Leif Gehrman
    World
    Hyperion
    Main Class
    Fisher Lv 50
    It is now evident that KumaAkuma has the inability to read.
    (0)
    http://mercsxiv.enjin.com/home

  3. #13
    Player
    KumaAkuma's Avatar
    Join Date
    Mar 2011
    Posts
    803
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    *golfclap*
    (0)
    (>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ

  4. #14
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Yes, PLD needs buffing, but WAR does not need nerfing. Period.

    Anyone can nerf a job/class, but balancing and buffing is the healthy route.
    (1)

  5. #15
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Dragon View Post
    Yes, PLD needs buffing, but WAR does not need nerfing. Period.

    Anyone can nerf a job/class, but balancing and buffing is the healthy route.
    I agree 100%
    (1)

  6. #16
    Player

    Join Date
    Oct 2011
    Posts
    59
    yup pld is pain weak and war is just wow the end
    (0)

  7. #17
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    As an advocate for the PLD front, let me say I do NOT want to see WAR nerfed. There's no reason for it. And nerfing it to make PLD more viable would be a cop out by the dev team.
    (5)

  8. #18
    Player
    Frein's Avatar
    Join Date
    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Dragon View Post
    Yes, PLD needs buffing, but WAR does not need nerfing. Period.

    Anyone can nerf a job/class, but balancing and buffing is the healthy route.
    It's not always healthy to endlessly chase balance by only buffing. It leads to power creep. I don't necessarily think that nerfs are needed now, but sometimes it's actually appropriate.
    (1)

  9. #19
    Player

    Join Date
    Jan 2012
    Posts
    401
    wow, people still think PLD is broke? is that because you dont know how to Play PLD or simply because you dont understand the purpose of a tank ? All I have read in this forum is PLD bashing from people who obvously have never played the job long enough to know what the hell they are talking about.... as far as the DEVs copping out , give it a rest. Only people to blame for the reduction of HP on war are the crybabies in the forums ( >.> ) Not that I care mind you. The more you people talk out your asses the more you make PLD op over WAR soo continue , please, just thought I would inform everyone that PLD is not broke and all this bashing is comming from ignorance not experiance
    (0)

  10. #20
    Player
    Nanaya's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    148
    Character
    Shiki Tohno
    World
    Excalibur
    Main Class
    Alchemist Lv 52
    It's not a question of Paladin being broken or not, it's a question of maximizing effectiveness and party cohesion.

    Can Paladin tank anything in this game competently? Absolutely, however, Warrior can accomplish that too, and often times in such a way that the enemy dies at an expedited rate, which is typically the best route with Square's new penchant for time restricted endgame content.

    They had this same problem for years between Paladin and Ninja in XI. Paladin could keep hate on themselves for days, but it was a moot point when Ninja took little to no damage, and with certain other jobs assisting them, could maintain enmity perfectly fine.
    (3)

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