Yeah.. not even gonna try to defend that. I used to be really obsessed with Pokemon.
I'll admit, not the best example to use.
A bit on-topic: I miss difficulty in Pokemon games.
Even then though...anyone with any 3rd person shooter chops can get through normal or veteran with ease. Hell imo I'd say Insanity isn't even insane. I can't objectively claim an easy game is bad design. It's just not what I'd personally want. What I consider easy may not be for the next person. Same for XIV. Btw a game not winning GOTY doesn't mean it's bad. Nor does GOTY even matter lol Normies care about that crapThey mentioned games like Cuphead and Mass Effect as if that's a gotcha.
Cuphead is already a difficult game at its normal base difficulty. And Mass Effect has Veteran mode at the start which is its equivalent of Hard mode. Hardcore and Insanity are just Very Hard and above.
The problem isn't just that the hard mode is locked behind a playthrough. It's that the first playthrough is extremely easy, AND full of cutscenes and little gameplay, AND the hard mode is locked behind a playthrough, AND hard mode itself is piss easy still (40% in so far). It's the combined effect of these multiple decisions the game devs made that makes it horrible design.
But I have to ask...why not take XVI talk to a XVI dedicated space?
Last edited by IkaraGreydancer; 06-27-2023 at 10:54 AM.
Because this is a CBU3-wide issue at this point.Even then though...anyone with any 3rd person shooter chops can get through normal or veteran with ease. Hell imo I'd say Insanity isn't even insane. I can't objectively claim an easy game is bad design. It's just not what I'd personally want. What I consider easy may not be for the next person. Same for XIV. Btw a game not winning GOTY doesn't mean it's bad. Nor does GOTY even matter lol Normies care about that crap
But I have to ask...why not take XVI talk to a XVI dedicated space?
dont kid yourself, I am sure Gaius has posted there but they likely actually have moderation...Even then though...anyone with any 3rd person shooter chops can get through normal or veteran with ease. Hell imo I'd say Insanity isn't even insane. I can't objectively claim an easy game is bad design. It's just not what I'd personally want. What I consider easy may not be for the next person. Same for XIV. Btw a game not winning GOTY doesn't mean it's bad. Nor does GOTY even matter lol Normies care about that crap
But I have to ask...why not take XVI talk to a XVI dedicated space?
Why is "moderation" always completely unveiled code for "silencing anyone who says anything negative about this game or any other".
I hear that the white knights are okay with "real" criticism, though I've only ever seen "MODERATORS! Why isn't this place moderated? Oh why aren't the moderators banning X?" at every. Single. Instance. Of criticism. From anyone.
Because they take criticism of a game as criticism of themselves.Why is "moderation" always completely unveiled code for "silencing anyone who says anything negative about this game or any other".
I hear that the white knights are okay with "real" criticism, though I've only ever seen "MODERATORS! Why isn't this place moderated? Oh why aren't the moderators banning X?" at every. Single. Instance. Of criticism. From anyone.
Thing is it is an issue or it your opinion that something is wrong? Cause if we're going by facts numbers would say there isn't an issue in that regard. In fact they'd say CBU3 is doing things right in that regard. XIV has different difficulties, if you aren't doing Extemes/Savage or Ultimates you don't have much right to say anything (in this context) is off. Dungeons are made to be accessible and thats fine. 16 may have the same approach. For some it's working for others it isn't. Such is the world of gaming
Last edited by IkaraGreydancer; 06-27-2023 at 04:58 PM.
Nothing is ever nuanced or open for feedback with you people is it? It's either 10/10, everything's amazing and perfect, turn a blind eye to any issues, gaslight.Thing is it is an issue or it your opinion that something is wrong? Cause if we're going by facts numbers would say there isn't an issue in that regard. In fact they'd say CBU3 is doing things right in that regard. XIV has different difficulties, if you aren't doing Extemes/Savage or Ultimates you don't have much right to say anything (in this context) is off. Dungeons are made to be accessible and thats fine. 26 may have the same approach. For some it's working for others it isn't. Such is the world of gaming
These issues are visible for everyone to see now that CBU:III released a mainline. It's going to be openly criticized for the things they neglect in game design, and they're already saying the shallow MMO design has seeped into XVI.
As much as I'm starting to have fun in XVI in the second half of the game, I also realize when the dust settles - It's going to continue to be an extremely divisive mainline, with CBU:III's flaws as visible as they've ever been.
You wouldn't like it on the FF Subreddit, it's a massacre.
And that's not even talking about the troll purist shit. That's just normal players having a discussion and ripping everything to shreds.
XVI is the worst FF title because it's the newest. That's just how it is. We'll see what people truly think in a couple years. But for now, I still hold onto my current criticisms, and we'll see how I feel when I finish Normal then FF Mode.
Last edited by R041; 06-27-2023 at 01:55 PM.
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