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  1. #1
    Player
    Myrha_Lhlalheva's Avatar
    Join Date
    Mar 2018
    Posts
    83
    Character
    Myrha Lhalheva
    World
    Famfrit
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Chelsee View Post
    No (The message you have entered is too short. Please lengthen your message to at least 10 characters.)
    Lol if you have nothing productive to contribute then why even post. I'd like to know why you think this is an inaccurate system, and maybe what you'd do better.

    Quote Originally Posted by kayll View Post
    Is there a reason why you excluded things like utility (buffs to damage/reductions to damage taken) and sustained damage?
    Partywide damage buffs are too indeterminate to calculate, and self-only buffs/debuffs were factored into the math already. Sustained damage is also largely indeterminate and almost impossible to calculate--and honestly, it's not a big factor in the actual game itself. Almost all combat in Crystalline Conflict is decided by properly placed burst. The only value you get out of sustained DPS is the possibility of forcing out a Recuperate, which can easily be Elixir'd back--if the skirmishing is light enough that you have time to leverage sustained poke, then it's light enough to LoS and Elixir.

    Quote Originally Posted by Pet_me View Post
    I feel like you don't even know what whm lb does
    I am keenly aware of exactly what WHM LB does and how often it's up. Again, I'm not in any way saying that it's a bad or low-value LB--but it CAN be played against. Compare AST LB, which has precisely zero counterplay and arguably vastly more value. I get that WHM is big scary laser with tons of value attached, but with correct positioning and good usage of crowd control nullification, you can turn WHM LB into "18k damage to one person with tons of value attached", which is honestly approaching playable. It's not like AST LB, which strangles the fight with overwhelming numerical superiority.

    Quote Originally Posted by Pehko View Post
    The class I play: F tier
    Every other class: S tier
    LOL a majority of the jobs are clumped in B tier, don't be daft about it. Unless you think none of the scoring criteria are valid or that I'm purposely omitting some criterion in which BRD would excel above all other jobs, there's not really any sort of manipulation I can do to make BRD look bad on purpose. Especially after the nerfs, I don't think there's any pretending that BRD is actually a good and competitive job when compared to things like DRG.

    Quote Originally Posted by TiraMsu View Post
    I am very curious as to how you determined the maths and what statistical analysis you used and how much variance was taken into account.
    Add me on discord @ nadoP! I'll DM you the sheets, and that way you can ask any further/more detailed questions in DM's.
    (2)
    Last edited by Myrha_Lhlalheva; 06-25-2023 at 12:03 PM.

  2. #2
    Player
    Pet_me's Avatar
    Join Date
    Feb 2021
    Posts
    4
    Character
    Pet Me'please
    World
    Zalera
    Main Class
    Fisher Lv 90
    Disengaging from a buff is impossible
    (0)

  3. #3
    Player
    Myrha_Lhlalheva's Avatar
    Join Date
    Mar 2018
    Posts
    83
    Character
    Myrha Lhalheva
    World
    Famfrit
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Pet_me View Post
    Disengaging from a buff is impossible
    It's not impossible, but there is no free lunch. Disengagement means giving space, and the game mode is literally tug of war. Giving space is kind of a fundamental loss condition if you do it enough.
    (0)

  4. #4
    Player
    kayll's Avatar
    Join Date
    Jun 2023
    Posts
    99
    Character
    Kayll Ava
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Myrha_Lhlalheva View Post
    Partywide damage buffs are too indeterminate to calculate, and self-only buffs/debuffs were factored into the math already. Sustained damage is also largely indeterminate and almost impossible to calculate--and honestly, it's not a big factor in the actual game itself. Almost all combat in Crystalline Conflict is decided by properly placed burst. The only value you get out of sustained DPS is the possibility of forcing out a Recuperate, which can easily be Elixir'd back--if the skirmishing is light enough that you have time to leverage sustained poke, then it's light enough to LoS and Elixir.
    I don't agree with partywide damage buffs being "indeterminate" ,especially ones that just exist on you in an aura like Bards,They are almost always in play in the background and increasing your teams damage, probably enabling kills on players that would get away with minimal amounts of HP otherwise.

    Sustained damage helps in the background as well,People aren't going to push into you with Half HP/Half MP, they are going to be the in back using an elixir and if someone is in the back and using elixir they aren't pushing the crystal and they aren't there setting up burst on your team.
    Is it hard to calculate the value of that? Well yeah cause you can't see the future,but saying it does nothing doesn't seem fair.
    (1)

  5. #5
    Player
    Myrha_Lhlalheva's Avatar
    Join Date
    Mar 2018
    Posts
    83
    Character
    Myrha Lhalheva
    World
    Famfrit
    Main Class
    Dancer Lv 90
    Quote Originally Posted by kayll View Post
    I don't agree with partywide damage buffs being "indeterminate" ,especially ones that just exist on you in an aura like Bards,They are almost always in play in the background and increasing your teams damage, probably enabling kills on players that would get away with minimal amounts of HP otherwise.

    Sustained damage helps in the background as well,People aren't going to push into you with Half HP/Half MP, they are going to be the in back using an elixir and if someone is in the back and using elixir they aren't pushing the crystal and they aren't there setting up burst on your team.
    Is it hard to calculate the value of that? Well yeah cause you can't see the future,but saying it does nothing doesn't seem fair.
    "Indeterminate" means "can't be calculated" by the way, not "ineffective." Like you said, I have no way of seeing the future. If I have no way to calculate a value, I have no way to rank jobs based on a value that doesn't exist. If you can come up with a way to actually calculate sustained DPS, I'll gladly implement it.
    (0)

  6. #6
    Player
    kayll's Avatar
    Join Date
    Jun 2023
    Posts
    99
    Character
    Kayll Ava
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Myrha_Lhlalheva View Post
    "Indeterminate" means "can't be calculated" by the way, not "ineffective."
    I know what it means, That's why I listed Bards 30 yalm aura buff that has 100% uptime and applies a damage buff to party members who are within 30yalms and anyone who walks within 30yalms. It has a nearly 100% uptime for your entire team the entire game, This seems easy to calculate to me?
    As for others with less than 100% uptime,You use the "AoE CC's will be calculated as if hitting 3 targets" to calculate CC capability, you could do the same for something like Red Mages Frazzle/Magicked Barrier for a measurement of Utility.
    You came up with complex ways of calculating every other category but couldn't for other things which makes the tier list end up seeming biased.
    (0)

  7. #7
    Player
    Myrha_Lhlalheva's Avatar
    Join Date
    Mar 2018
    Posts
    83
    Character
    Myrha Lhalheva
    World
    Famfrit
    Main Class
    Dancer Lv 90
    Quote Originally Posted by kayll View Post
    I know what it means, That's why I listed Bards 30 yalm aura buff that has 100% uptime and applies a damage buff to party members who are within 30yalms and anyone who walks within 30yalms. It has a nearly 100% uptime for your entire team the entire game, This seems easy to calculate to me?
    As for others with less than 100% uptime,You use the "AoE CC's will be calculated as if hitting 3 targets" to calculate CC capability, you could do the same for something like Red Mages Frazzle/Magicked Barrier for a measurement of Utility.
    You came up with complex ways of calculating every other category but couldn't for other things which makes the tier list end up seeming biased.
    Okay, my misunderstanding. But think about it. If I can't calculate sustained damage, how am I going to calculate a damage buff? Which jobs are on my team? How often are they using their burst windows? I can't assign value to something that modifies another, incalculable value. Unless you think jobs should just be graded by comparing the raw % values? But then you'd have to consider how to weigh range, LoS, target requirements, cooldown, and other things. There are way too many factors that cannot be controlled for, and no way to accurately score utility as a criterion. That's just one of the limitations of the methodology--if you think BRD should be A tier by dint of utility alone, or RDM utility pushes it into S tier or what have you, then I'm not going to stop you from making that judgment. I can only present you the numbers that I CAN calculate--hence the big disclaimer at the very beginning of the OP that nobody seems to have read.

    Also, BRD has two separate 5% damage buffs, which matters because buffs are multiplicative. One of the buffs does have 100% uptime, but the other is only a 10s duration on a 20s cooldown.
    (1)

  8. 06-25-2023 11:42 PM

  9. #9
    Player
    MNKabuser's Avatar
    Join Date
    Jun 2023
    Posts
    12
    Character
    Shura Kitsuyo
    World
    Malboro
    Main Class
    Monk Lv 90
    This list is so wrong, how do you main BRD but don't even understand how BRD works. Then even saying that GCDs give back MP...I CANT LOL
    (0)

  10. #10
    Player
    Myrha_Lhlalheva's Avatar
    Join Date
    Mar 2018
    Posts
    83
    Character
    Myrha Lhalheva
    World
    Famfrit
    Main Class
    Dancer Lv 90
    Quote Originally Posted by MNKabuser View Post
    This list is so wrong, how do you main BRD but don't even understand how BRD works. Then even saying that GCDs give back MP...I CANT LOL
    Hey now, I accepted that that was a mistake and rectified it. At least I made any effort at all to put out information, and people are bound to make mistakes. If everyone else on the planet is such a BRD genius and BRD is such an amazing job, then where are all the high-ranking BRD gods? Where are they? Nobody seems to want to answer that question.
    (1)

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