Quote Originally Posted by Dzian View Post
If a million players use bots and 10,000 got banned this month. And another 10,000 got caught and banned next month and another 10,000 got caught and banned the month after that. And so on and so on.
Dont forget that some bots are used as a relay to get around linkshell limitations. Especialy for S ranks notification linkshells are popular. Which technicaly could have been handled through a single linkshell (although 1 person will still be botting there to send the info). But the gains are mostly towards those that are in the linkshell and not the botter him/herself.

Banning the relayer in that case is a bit unfair since the other people in that same linkshell wont face anything here. And dont forget that this whole system is only made because SE didnt bother to supply that information ingame.
And before you think: discord overlay messages will cover it... well,.. i cannot see those notifications ingame, even though i have turned them on. Even windows notifications dont show... If even this basic workaround doesnt work, those linkshells are worthy to join. I would consider it quite unfair if such botters get banned as they themselve dont gain anything. They take a risk themselve, while the gains go towards others.

But yeah, thats part of policing. Policies can make an exception to these cases. But its not as simple (as unfair advantage is still applied: those in the linkshell have an advantage towards those who arent. It must be very explicit here). Best would obviously be a fully ingame solution. And it goes further, as what is 'using' here? is that having the bot installed, or using the messages sent by the bot?

The problem is mostly detection anyway. The more methods you make for detection, the more ways they find out to get around it. And those chat relays are the ones to suffer the fastest (as there is no profit gained here).