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  1. #1
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Zairava View Post
    I know they're thinking of what to do past the lvl 100 cap in 7.0, but with new job(s) comes an increased starting level.
    I can only recommend they do a level squish, the first job should still take the same time as now to get to max level, but secondary jobs need to level a lot faster, or how will newer players ever be able to catch up to the current expansion.
    As it is now, you need to run each dungeon 3-5 times then proceed to the next higher dungeon.
    oh you want to play a healer? better grind those exp for weeks from 1 to 100, tough life, it is already really hard to get new players ready for the current content.
    The amount of time it takes for new players to level, unlock all the content, get gear is such a big demand on their time already.

    ARR = Level 1-30
    HW = Level 30-35
    SB = Level 35-40
    ShB = Level 40-45
    EW = Level 45-50
    ??? = Level 50-55
    (4)

  2. #2
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,334
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Arohk View Post
    I can only recommend they do a level squish, the first job should still take the same time as now to get to max level, but secondary jobs need to level a lot faster, or how will newer players ever be able to catch up to the current expansion.
    As it is now, you need to run each dungeon 3-5 times then proceed to the next higher dungeon.
    oh you want to play a healer? better grind those exp for weeks from 1 to 100, tough life, it is already really hard to get new players ready for the current content.
    The amount of time it takes for new players to level, unlock all the content, get gear is such a big demand on their time already.

    ARR = Level 1-30
    HW = Level 30-35
    SB = Level 35-40
    ShB = Level 40-45
    EW = Level 45-50
    ??? = Level 50-55
    I'd do similar, but halve everything after next expansion. We'd be at level 100 going into what should be 110, we halve everything so that anyone who was level 100 is now 50. Divide every level requirement for duties ingame already by 2, and round down any decimals to an integer number. Then you have ARR 1-25, HW 25-30, SB 30-35, SHB 35-40, EW 40-45, 7.0 is 45-50, and the new expansion can be 50-60 if they want, this buys them 5 more expansions of time. Dividing all levels by 2 makes it easy for the maths on what level content goes at too. TEA is now level 40. UCOB/UWU are level 35. A levelling dungeon example, Bardam's Mettle (65) becomes level 32 (should be 32.5, but rounds down), etc
    (2)