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  1. #101
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,298
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by RaionKansen View Post
    I just came in here to say that people asking for Geomancer kind of annoy me.
    White Mages are originally Geomancers so if they were to add it into the game, it should be paired to CNJ/WHM like Scholar is.
    Geomancers are in the story of 14, and are kinda tied up to AST... And there are actual reasons for that...

    Looking up things on Geomancers in FF in general, led me to a rabbit hole of them being Feng Shui mages all along, which is very heavily linked to fortune telling... Much in the way as Astrology is, and it even does do some Astrology...




    But for new classes... To balance things out in the amounts of jobs, a melee DPS (preferably a new Scounting one) so we have 6 melee and 6 ranged.

    And possibly a new Regen healer, since AST is a very confused and constantly being reworked, giving a second Regen healer to fill in for AST would be nice as they rework it again in 7.0.
    (0)

  2. #102
    Player
    Gember's Avatar
    Join Date
    Dec 2019
    Location
    Limsa
    Posts
    213
    Character
    Snow Fox
    World
    Zurvan
    Main Class
    Fisher Lv 58
    I'm down for Geomancer.

    I would say Runefencer, but that would just be a colorful dark knight.

    I would like for Blue Mage to be an actual job. It would have two job stones to switch between the actual job, and the limited job that it is now.

    The only other two I can think of is Necromancer for a caster, and Oracle for a new healer.
    (1)

  3. #103
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    A job with unique utility that is not a carbon copy of the role they occupy for a change. A tank with movement speed buffs and/or more reach on their weapon? A healer with an actual damage rotation.
    Actually, scrap that. Fix the existing jobs before giving us ''new'' ones that are just recycled versions of existing ones. Jobs hardly feel different at all.
    (0)

  4. #104
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    After SGE turned out to be 80% SCH with QoL adjustments, I have no real desire for new jobs if it's not actually going to be new.
    (4)

  5. #105
    Player
    Zebraoracle's Avatar
    Join Date
    Sep 2022
    Posts
    832
    Character
    Zebra Rune
    World
    Gilgamesh
    Main Class
    Sage Lv 90
    Quote Originally Posted by Silver-Strider View Post
    After SGE turned out to be 80% SCH with QoL adjustments, I have no real desire for new jobs if it's not actually going to be new.
    Pretty much agree, I only made this thread because I was curious what jobs were generally wished for.
    (2)

  6. #106
    Player Kyrj's Avatar
    Join Date
    Nov 2020
    Posts
    595
    Character
    Funyun Knight
    World
    Gilgamesh
    Main Class
    Pugilist Lv 90
    At this point? Nothing. They've killed off anything that made anything unique so getting another ranged or another melee is going to be just that, another ranged and another melee. Sure, they can doll it up and make it look pretty but we all know what's underneath it.
    (4)

  7. #107
    Player
    Heroman3003's Avatar
    Join Date
    Oct 2022
    Posts
    398
    Character
    Lauren Zackson
    World
    Lich
    Main Class
    Scholar Lv 90
    With us almost certainly getting a new mDPS in next expansion, and as someone who frankly cares little about job's mechanics (I won't hold out useless hopes at something drastically different from overall game design direction or things we know won't happen, such as magical tank hybrid or melee magic dps, or regular job blue mage) and moreso about aesthetics... I'm really hoping that the new magical DPS will be focused on non-elemental 'arcane' magic, and more akin to what Arcanist would be if it was a job and not just intro into Summoner. All three current magical dps are different flavours of 'elemental caster' and its kinda boring in that regard. I dunno if there are any past FF series jobs that would fit the bill that well, but maybe that's where 'FF14-original' job design could come in.
    (0)

  8. #108
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    A modern Garlean based Job Class. Something like Gaius Baelsar's unique Garlean Gunblade style would make for an awesome DPS job.

    Gaius' fighting style is so notoriously hard to master amongst the Garleans that not even Valens Van Varro could reproduce his fighting style through Emerald weapon without including several extra arms to actually fully replicate it.
    (1)
    Last edited by Soge01; 06-20-2023 at 09:25 AM.

  9. #109
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by RaionKansen View Post
    I just came in here to say that people asking for Geomancer kind of annoy me.
    White Mages are originally Geomancers so if they were to add it into the game, it should be paired to CNJ/WHM like Scholar is.
    I've said this for...I think 3 expansions now. 100% agreed. Just give it a 1-2-3 melee combo where it gets to instant cast a free spell at the end and give it some kind of burst phase and you've got yourself a Job. Upkeep Aero DoT, get a big damaging Stone cast when you do your combo, have some party flexibility (since you could use that to cast Cure 2 or Medica 1 - CNJ spells would all carry over), and a combat Raise. Plays somewhat like PLD with the 1-2-3 then empowered Stone, just has an Aero instead of Atonement and has some kind of Quake/Tornado/Flood burst combo. And that it wouldn't be a Tank. CNJ's base weapon being a staff would work just fine with GEO using it as a combat weapon (obviously GEO exclusive staves, like how SCH has different books than ACN/SMN)

    Give WHM the SCH/SMN treatment. I know they won't do this, because they hate Classes in general and especially branching ones, but it would be nice.

    Quote Originally Posted by Tanis_Ebonhart View Post
    They're wrong. It's that simple.
    You're right, people just want to believe what they want to believe, and they will use the most extreme cases to prove it, ignoring the rest of the game and the rest of the playerbase exist. It's probably a case of two many different sized fish swimming in the same pond.
    (0)

  10. #110
    Player
    SilversLyu's Avatar
    Join Date
    Feb 2022
    Posts
    109
    Character
    Neni Feanie
    World
    Lich
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Soge01 View Post
    A modern Garlean based Job Class. Something like Gaius Baelsar's unique Garlean Gunblade style would make for an awesome DPS job.

    Gaius' fighting style is so notoriously hard to master amongst the Garleans that not even Valens Van Varro could reproduce his fighting style through Emerald weapon without including several extra arms to actually fully replicate it.
    I actually wanted a Gunblade dps back then, it got the tank treatment. Wouldnt mind a job like that like a Pirate, who swings a sword and carries a pistol.
    (2)
    Quote Originally Posted by GoatOfWar View Post
    It's probably the job i'll level cap the last because i think it looks stupid. You're just throwing donuts at stuff while making weird mating call movements.

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