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  1. #121
    Player
    Cojika's Avatar
    Join Date
    Apr 2012
    Posts
    123
    Character
    Agatha Black
    World
    Hyperion
    Main Class
    Leatherworker Lv 90
    Something like a heavier feeling dps, such as berserker/barbarian dps that uses a hammer/dual axes.
    (3)

  2. #122
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,488
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Zebraoracle View Post
    Hmmm... I wonder why this is relevant.
    IMHO it is relevant because with a new job you will get a new reskin of existing jobs. So why put ressources into it when nothing is really new?



    Cheers
    (0)

  3. #123
    Player
    Zebraoracle's Avatar
    Join Date
    Sep 2022
    Posts
    832
    Character
    Zebra Rune
    World
    Gilgamesh
    Main Class
    Sage Lv 90
    Quote Originally Posted by Larirawiel View Post
    IMHO it is relevant because with a new job you will get a new reskin of existing jobs. So why put ressources into it when nothing is really new?



    Cheers
    Nah that wasn't my point, I was quoting you because your post was a direct counter to the essay written two posts after yours.
    (1)

  4. #124
    Player
    Carin-Eri's Avatar
    Join Date
    Feb 2022
    Location
    New Gridania
    Posts
    1,739
    Character
    Carin Eri
    World
    Phoenix
    Main Class
    Dancer Lv 100
    May sound daft, but I'd love to see another bow-based DPS class

    I'd love to see a "Ranger" job, except rather than using the Bows that Archer/Bard uses, it would use a Crossbow which doubles as a melee weapon (am thinking along the lines of how Red Mage plays, i.e both ranged attacks and melee)
    Something like this, for example - Crossbow Bayonet:


    Or something like the Penetrator Crossbow from FFXII:
    (6)
    Last edited by Carin-Eri; 06-21-2023 at 01:02 AM.

  5. #125
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,096
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Carin-Eri View Post
    May sound daft, but I'd love to see another bow-based DPS class

    I'd love to see a "Ranger" job, except rather than using the Bows that Archer/Bard uses, it would use a Crossbow which doubles as a melee weapon (am thinking along the lines of how Red Mage plays, i.e both ranged attacks and melee)
    Something like this, for example - Crossbow Bayonet:


    Or something like the Penetrator Crossbow from FFXII:
    Much like Monk wields different silhouettes (tonfas, cestus, fists)... would be cool if 7.0 could introduce an alternative weapon silhouette for other jobs.

    For example, just categorizing WHM/BLM as 'arms' instead of 1h/2h (wait, is still like that? Can't check atm) and reintroducing wands as silhouette option.
    Crossbow as an alternative for bows.
    1h pistols as an alternative for the Machinist.
    Anything as an alternative for books.
    I'd see it more hard for AST and RDM, because they have very specific weapons tying to their job's craft.
    (2)

  6. #126
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Cojika View Post
    Something like a heavier feeling dps, such as berserker/barbarian dps that uses a hammer/dual axes.
    The somewhat irony is that, given their armor type, DRG and RPR should be fulfilling that spot, but I'd hardly call either 'heavy'. If anything, RPR feels more like should've used striking or scouting gear but that's just my opinion. Back on topic, I agree, I'd love a powerhouse or a tank-but-not-a-tank type job.
    (0)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

  7. #127
    Player
    Denji's Avatar
    Join Date
    Sep 2013
    Posts
    894
    Character
    Daddy Milkers
    World
    Behemoth
    Main Class
    Marauder Lv 86
    i want to be able to throw a rock again and not just have rdm get the abilities/animations they took away from whm.

    like, geomancer or really just anything. it's also strange to me that for a company in japan that (outside of aquaveil) there are no additional "water" healing spells since water is often associated with healing in japan. and i swear to god if some weeby dork with google translate tries to school me on what is or isn't japanese again i am going to also yes i know cnj used to have that knockback water attack thing that applied heavy to the target as well. i guess their bell also counts since there's a watery sound when it goes off but that's just, y'know, a sound.

    it's just strange to me that they drill the concept of the elementals into your skull 5 billion times when you decide to be a conjurer and then just kinda... drop -all of that- in favour of stupid taint nonsense and hyper-focusing on light while also not really... leaning into that whole "light is stasis" thing either.
    (2)

  8. #128
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,096
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Denji View Post
    i want to be able to throw a rock again and not just have rdm get the abilities/animations they took away from whm.

    like, geomancer or really just anything. it's also strange to me that for a company in japan that (outside of aquaveil) there are no additional "water" healing spells since water is often associated with healing in japan. and i swear to god if some weeby dork with google translate tries to school me on what is or isn't japanese again i am going to also yes i know cnj used to have that knockback water attack thing that applied heavy to the target as well. i guess their bell also counts since there's a watery sound when it goes off but that's just, y'know, a sound.

    it's just strange to me that they drill the concept of the elementals into your skull 5 billion times when you decide to be a conjurer and then just kinda... drop -all of that- in favour of stupid taint nonsense and hyper-focusing on light while also not really... leaning into that whole "light is stasis" thing either.
    I'm joining the banwagon of people thinking they moved the elemental identity of WHM to Light/Holy magicks because at some point they'd want to introduce a Geomancer with a heavy element-based identity. But then SMN rework happened and they almost became elementalists, so Idk now.

    I don't really mind the direction of WHM's theme, but I certainly miss some sort of Shaman/Druid archetype in FFXIV, which CNJ/WHM filled, even if just by a small bit.
    (4)

  9. #129
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    For me I’d want:

    Spellblade, curved sword possibly even dual curved swords, using elemental sword attacks as a melee dps.

    Ranger as a scouting dps that uses a 1 handed gun/crossbow and a knife playing as a mix of melee and ranged.

    Templar with one handed spear and shield and Viking with one handed axe and shield as tanks.

    Green Mage as a shield healer using spells like protect, shell and stoneskin to mitigate damage. Chemist as an AST style regen healer that uses special mixes to give buffs to the party.

    I’m not that invested in casters, my favourite casters were summoner and blue mage, so either a new actual pet job like beastmaster or puppetmaster or an unlimited version of BLU even if it’s a separate job like mime.
    (1)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  10. #130
    Player
    Pip_Chick's Avatar
    Join Date
    Jan 2022
    Location
    Yak T'el
    Posts
    1,101
    Character
    Pip Chick
    World
    Omega
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Raikai View Post
    Much like Monk wields different silhouettes (tonfas, cestus, fists)... would be cool if 7.0 could introduce an alternative weapon silhouette for other jobs.

    For example, just categorizing WHM/BLM as 'arms' instead of 1h/2h (wait, is still like that? Can't check atm) and reintroducing wands as silhouette option.
    Crossbow as an alternative for bows.
    1h pistols as an alternative for the Machinist.
    Anything as an alternative for books.
    I'd see it more hard for AST and RDM, because they have very specific weapons tying to their job's craft.
    I found what you need!
    (1)
    ₍ᐢ. .ᐢ₎

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