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  1. #1
    Player
    EderTheBro's Avatar
    Join Date
    Apr 2023
    Posts
    51
    Character
    Eder Teylecg
    World
    Excalibur
    Main Class
    Bard Lv 51
    Quote Originally Posted by genuine_stranger View Post
    My tinfoil hat theory is that CBU 3 tries to funnel everyone into raiding by making jobs more accessible with the 2-minute meta and spacing the release of patch content further apart so that the players get bored and jump into raiding. Once those players are hooked on the choreographed fights and drip fed BiS drops, the devs would have a great excuse to cut costs and put less effort into creating long-lasting content with an interesting gameplay loop in the future.

    But that's just a theory; a tinfoil hat theory.
    It makes sense but I think Savage participation rates have mostly held steady since Stormblood so whatever they're doing doesn't seem to actually matter even if that's their goal.
    (2)

  2. #2
    Player
    SilversLyu's Avatar
    Join Date
    Feb 2022
    Posts
    109
    Character
    Neni Feanie
    World
    Lich
    Main Class
    Summoner Lv 100
    Quote Originally Posted by EderTheBro View Post
    It makes sense but I think Savage participation rates have mostly held steady since Stormblood so whatever they're doing doesn't seem to actually matter even if that's their goal.
    Then I wonder what they are trying to do, casualizing for the sake of it? It wouldn't draw more players to the game or high content necessarily - the amount would be neglectable, jobs are quite simple already, especially in casual content. Or am I dead wrong? If there is one thing I dont get about this game it's the job design and their goal with it, no doubt.
    (1)
    Last edited by SilversLyu; 06-18-2023 at 07:26 AM.
    Quote Originally Posted by GoatOfWar View Post
    It's probably the job i'll level cap the last because i think it looks stupid. You're just throwing donuts at stuff while making weird mating call movements.

  3. #3
    Player
    MsMisato's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lomensa
    Posts
    861
    Character
    Khloe Lafihna
    World
    Balmung
    Main Class
    Pugilist Lv 64
    Quote Originally Posted by SilversLyu View Post
    Then I wonder what they are trying to do, casualizing for the sake of it? It wouldn't draw more players to the game or high content necessarily - the amount would be neglectable, jobs are quite simple already, especially in casual content. Or am I dead wrong? If there is one thing I dont get about this game it's the job design and their goal with it, no doubt.
    Honestly, i think it was a live letter last year or two ago where Yoshida pretty much said he was tired of community crying about how hard stuff is from trails to raids essentially. Because its true, you even see it today people cry so much when someone wwants do even basic trails synced. Or if they ask for people to help in DF they tell them unsync its easier and quicker. But the people will turn around cry about how easy stuff is and how it needs to be more difficult and thats when I realize its not going to get any better and things will be keep getting more and more simplified and they have been.
    (0)