Entries are in order within ranking tier. I haven't finished P12 but phase 1 seems like it'll be mid to high A tier so far.
S Tier
Pretty much nothing goes here. There is not a single fight where I can't think of a reason why it wouldn't be S tier.
A Tier
P10 - Very fun for tanks other than Harrowing Hell which was annoying on min ilv and with SCH/AST as the healers. This fight could have been in S tier if Harrowing was balanced better for comps without WHM/SGE. Yes it is possible with SCH/AST. It is also very very annoying with SCH/AST. This one might only be above P4 P1 due to recency bias but we'll see.
P4 P1 - Pinax is probably one of if not my favorite mechanics this expansion. Role call is also very good. This could have been S if the boss wasn't so annoying to position, especially during/after Pinax. The server tick would literally be the only factor in deciding how far he moved from the middle before casting Pinax.
P2 - Another very fun fight for tanks. The arena actually gets utilized very well in this one.
P5 - A pretty good fight all around, the various Ruby Glow mechanics were fun to figure out day 1.
B Tier
P4 P2 - The tethers are fun but this phase isn't as good as the first.
P9 - The mage phase is the best one, but the monk phase is good too. The behemoth phase was a little boring and LC2 is kinda lackluster. If the second half of the fight was as fun as the first, it'd be better than P5.
P8 P1 - Very fun all around but the possibility of Centaur/Dog being picked first 50% of the pulls sucked. This was before buffs got a range increase so it would screw up buff timings if Centaur/Dog was first and it felt awkward. If Snake 1 was first 100% of the time, this would be an A tier fight.
P8 P2 - HC is fun and interesting. The rest of the fight is not.
P6 - A little lackluster but alright. This could honestly be C tier if I wanted to go remake the picture.
P3 - This is only not in C tier because I had GOATed PFs when progging this one so it was actually pretty fun to prog. Orange on orange is annoying and spreads suck.
C Tier (Looking back, I'd swap P1 and P11 and maybe put P6 in between tbh)
P1 - A very good intro for someone getting into savage. However, if you are not a beginner, this fight is very boring. It's not annoying, just meh.
P11 - Fun, but also boring. The mechanics are sorta enjoyable but the entire fight just rehashes the same 3 mechanics in different ways. At least it's not as boring as P7.
D Tier
P7 - lol lmao xdd
imo obviously (cause I gotta say it)

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