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  1. #21
    Player
    Angof's Avatar
    Join Date
    Jun 2011
    Posts
    14
    Character
    Angof Wolf
    World
    Excalibur
    Main Class
    Fisher Lv 60
    Depends what I'm tanking.

    For wolf camp I:

    Aggro everything > Do sentinel, rampart, or collusion > steel cyclone combo > win> repeat

    For ifrit I:

    Antagonize > Provoke > Flash > steel cyclone combo > repeat as cooldowns are up

    Yes I know I am missing out on a lot of abilities I could use for hate generation, but I find I don't really need them.
    (0)

  2. #22
    Player
    KumaAkuma's Avatar
    Join Date
    Mar 2011
    Posts
    803
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Tango View Post
    Have you tried doing a set amount of dmg say 1k, then poping antagonize. Follow that with a 2nd player trying to AA up enough dmg to pull hate, see if hate is pulled at 1,001 dmg? or 1,151 (assuming you gain 15% more enmity on already incurred actions). I hope your correct but I highly doubt it.
    I base this on the situation I get in dungeons sometimes: I agro all mobs just by running around (blinking red), whm throws buffs on me and gets hate (colors of mobs goes to yellow, green), I use Antagonize and hate goes back up to red-ish.

    Not a proper test, just something I see happening.
    (0)
    (>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ

  3. #23
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    I just call Ifrit names, tell others to go to hell, sacrifice the lalafell with a punt, then destroy my party.

    d(^.~)b
    (4)

  4. #24
    Player
    carraway's Avatar
    Join Date
    Mar 2011
    Posts
    637
    Character
    Carraway Author
    World
    Excalibur
    Main Class
    Armorer Lv 90
    Quote Originally Posted by KumaAkuma View Post
    I base this on the situation I get in dungeons sometimes: I agro all mobs just by running around (blinking red), whm throws buffs on me and gets hate (colors of mobs goes to yellow, green), I use Antagonize and hate goes back up to red-ish.

    Not a proper test, just something I see happening.
    This is because Antagonize is a self-buff and incurs a small amount of enmity upon usage. At that point in time, the proportional amount of enmity is so low that one self-buff can shift your enmity by a substantial percentage.
    (2)

  5. #25
    Player
    Forerunner's Avatar
    Join Date
    Jun 2011
    Location
    Reach
    Posts
    536
    Character
    Danny Leonhart
    World
    Zodiark
    Main Class
    Thaumaturge Lv 100
    Auto-attack -> Antagonize -> Sentinel -> Flash -> Provoke -> Rampart -> Steel Cyclone combo.

    Repeat as cooldowns allow.
    (0)

  6. #26
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Pretty much what Forerunner said.
    (0)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  7. #27
    Player
    Tezz_Xivectro's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    594
    Character
    Tezz Xivectro
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    This is what i've been using for everything. Don't think i left anything out...

    In General for 1 on 1...
    #1:
    (Collusion used on someone at start & mid-fight afterwards while going through these actions)
    Attack >> Antagonize >> Provoke* >> Flash >> Vengeance >> Rampart >> Second Wind* >> Foresight* >> Featherfoot*

    #2:
    Build TP (try not waste time using too many random actions at this time)
    (Some people use throwing weapons right after an auto-attack for more TP gain)

    #3:
    http://www.bluegartr.com/threads/107...=1#post5128457
    (Sentinel apparently isn't working on regular actions, but does for Damage)
    Sentinel* >> BloodBath(if need) >> Steel Cyclone combo (If enough TP or Cooldown, Godsbane Combo)

    Repeat.

    *Depending on the fight, you may save these, but may use them at the very start usually & as needed.


    Usually don't whirlwind combo that often unless everything is on cooldown, if that.

    For 1 vs Many, sentinel/antagonize as usual & prioritize your Steel Cyclone & Whirlwind Combos. Using single target actions on any strays.
    At start, collusion a BLM excrutiate/flare or firaga usually.
    Keep Vengeance up for more damage.
    (0)
    Last edited by Tezz_Xivectro; 04-20-2012 at 04:09 PM.

  8. #28
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    I been going Antagonize > Provoke > Flash > Rampart > Steel Cyclone > Vengeance
    (0)

  9. #29
    Player

    Join Date
    Mar 2011
    Posts
    412
    This thread needs a hotfix update.


    Maddening Potion > Auto Attack > Collusion
    Sentinel > Flash > Provoke > Steel Cyclone Combo + Bloodbath
    Rampart > Second Wind > Vengeance > Auto Attack
    Antagonize > Provoke > Flash > Steel Cyclone Combo
    Collusion anyone in red or next highest dmg WS
    Auto Attack to 2500 TP and hold off on cures
    Sentintel > Provoke > Flash
    Bloodbath > Mighty Strikes > Path of the Storm > Steel Cyclone Combo


    I tend to stay away from using Featherfoot or Foresight, unless I'm really in need, just to make sure my HP is always low enough to get full cures & enmity from Bloodbath, Second Wind, and cures from Crits & Mog Axe.
    (0)

  10. #30
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Hate cycle is mentioned above, no need to rehash what's already been said.

    The key to winning the moogle king fight as a WAR tank is collusion a BLM during the song, right before the BLM pops flare (a marco works best). Immediately afterthe song, when the moogles are closest together, pop a maddening potion and do steel cyclone (by itself). After that, run around flailing your arms until all the moogles are down but the king, then beat the crap out of the king.

    With this, my LS wins the moogle fight with me on tank 95% of the time.
    (0)
    Last edited by Molly_Millions; 05-29-2012 at 11:44 PM.

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