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  1. #1
    Player
    Venjenz's Avatar
    Join Date
    Mar 2017
    Posts
    187
    Character
    Venjiwenji Lala
    World
    Famfrit
    Main Class
    Warrior Lv 60
    Just did this today, and if you know the fight at all, the last boss is not punishing at all. The only sorta kinda "punishing" mechanic is the ice + fire ability where you have to remember the "dodge shorter tether first" rule. Oh, and when the "group up in a line" indicator appears...uhm...group up in a line. The group up indicator really confuses people, and not just in the Aetherochemical Research Facility.

    Beyond that, it is not really that bad. Tedious because two full phases of boss...but "punishing?"
    (0)

  2. #2
    Player
    vetch's Avatar
    Join Date
    Aug 2022
    Location
    back on my free trial account
    Posts
    462
    Character
    Discount Hrothgar
    World
    Zalera
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Venjenz View Post
    The only sorta kinda "punishing" mechanic is the ice + fire ability where you have to remember the "dodge shorter tether first" rule. Oh, and when the "group up in a line" indicator appears...uhm...group up in a line.

    ...

    Beyond that, it is not really that bad. Tedious because two full phases of boss...but "punishing?"
    First two times I did it, people either missed, forgot (because 30s delay), or didn't understand the chain tethers, and if you don't react to them fast enough they either kill you or lay on so many vulns that you're liable to topple over. If it happens to the healer, it's early enough in the fight that it's a wipe. I can see 'punishing'.

    I get why people are leaving this dungeon. Really. It already didn't give any unique glams (I don't need any more Poetics, bruh) and now the boss can actually wipe you over a single mistake, which is unusual for a pre-70 MSQ boss.

    Quote Originally Posted by Iscah View Post
    I have done this dungeon a few times since the remake – one was a bit rough but overall I have not had issues with it. It was better than trying to tell people to get in the black holes for Universal Manipulation, and having to mass-Esuna them afterwards.
    Didn't have to do any of that, the debuffs were not dangerous at all.
    (0)
    he/him

  3. #3
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,138
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by vetch View Post
    It already didn't give any unique glams (I don't need any more Poetics, bruh)
    I do agree with that part of it. I feel like it's a mistake that they don't have any gear available in there – it would be good to add a set, even if it's just a copy of existing gear. The different exact colour schemes still make duplicate sets valuable.

    Same with the ARR finale and the Aitiascope. I feel like participation in that one must have dropped off considerably compared to other level X9 dungeons when it's up the dead end of the levelling roulette and doesn't have anything to tempt people into running it.
    (2)