Quote Originally Posted by Renathras View Post
Irrelevant.

If the argument was - and it was - that fights are too movement oriented to use GCD heals, then they'd also be too movement oriented to use GCD damage casts. And while BLM has insane movement if prepped for it and rolling through their various movement tools, it's not INFINITE. BLM isn't SMN. Meaning if BLM can get away with it in current content, so can Healers.

Hell, WHM already has this. Swiftcast, natural Dia refreshes, and up to 3 Lilies (4 if we include Misery) is a ton of free movement when you need it. Bonus points, Dia can be used as a movement tool for (minor) DPS gain since it has that initial damage. And 1.5 sec Glare casts means extensive slidecasting. SCH can go to Ruin 2spam if it really really needs to move a long way. SGE can Icarus and has up to 3 Toxicons, up to 2 Icaruses, and can even use Eukrasian shields for a 50% damage refund (a DPS gain over "doing literally nothing") if needs to go a super far distance.
Other than Lilies, none of your examples are GCD heals and you had to resort to DPS spells for movement in your argument, proving my point that GCD heals cannot work in the current environment that would be necessary for the Traditional Healer gameplay loop of healing. Also, Dia was nerfed in EW so that it requires, at minimum, 15s to have passed before refreshing it so that it's not a DPS loss to do so. The 120 upfront potency of ShB was much more substantial to facilitate it as a movement tool back then, especially before the cast time changes but now, not so much. Finally, that only accounts for WHM. Ruin 2 is a DPS loss, Toxicon is DPS neutral for the 1st 3 shots and any accumulated during downtime but is otherwise a DPS loss. AST is just screwed entirely since using Lightspeed is not an option due to their 2 minute burst window being too busy without it.

Not to mention the Shadows of Mhach and Ivalice raid series were BOTH legendary for their difficulty at release. Orbonne had to be nerfed. A LOT. Like...it wouldn't surprise me at all if the nerf total was more than half a dozen, or possibly even a dozen. TG Cid, in particular, is legendary for wiping parties, and Orbonne was the only non-Extreme/Savage instance I can recall ever timing out on, and it wasn't just the one time.
Even in their haydays, there have been very few 24 man bosses that were actually challenging enough to justify the state of healers as they currently are and the few that could have been used, all existed in a time when Healers still had more DPS options available to them.
Mhach and Ivalice existed at time periods when Healers had more DPS options and they worked just fine. Your own argument is working against you.