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  1. #1
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,697
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    While I agree with ThaCa that the reward systems should extend all the way down to bronze, Im genuinely amazed by the seething and malding over the mere existence of ranked-exclusive rewardsystems. God forbid the mode gets incentive...

    Humble reminder - casual players getting good rewards (battlepass, at least half the time) was never at odds with ranked rewards existing, it was mainly a matter of resource allocation from SE - so I don't understand why so many of you are so ADAMANT about the theory that SE axed ranked rewards to make space for other things. Smh.
    (3)

  2. #2
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,113
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    While I agree with ThaCa that the reward systems should extend all the way down to bronze, Im genuinely amazed by the seething and malding over the mere existence of ranked-exclusive rewardsystems. God forbid the mode gets incentive...
    I'm not sure I'm seething over their existence, but I sure always had a problem with them, especially in Feast. The idea that dev resources get spent to make something that barely a handful of players will own does not really sit well with me at all. The idea that a reward is limited in time (FOMO, the crystal series is also problematic in that regards) is something that really, really grinds my gears. If on top of it you add that it's limited for a top 100 or whatever, yeah, I'm definitely not comfortable with the idea. At all.
    (5)

  3. #3
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by Reinhardt_Azureheim View Post
    While I agree with ThaCa that the reward systems should extend all the way down to bronze, Im genuinely amazed by the seething and malding over the mere existence of ranked-exclusive rewardsystems. God forbid the mode gets incentive...

    Humble reminder - casual players getting good rewards (battlepass, at least half the time) was never at odds with ranked rewards existing, it was mainly a matter of resource allocation from SE - so I don't understand why so many of you are so ADAMANT about the theory that SE axed ranked rewards to make space for other things. Smh.
    the only way i see them actually getting casuals to get into the mode and stay in it for any length of time is to lower the requirement for getting by a couple of ranks, I.E

    Gold = 1 commendation crystal
    Plat = 2
    Crystal = extra 2

    we can dodge the fomo relatively easy this way AND keep the tryhards happy.

    EDIT:
    The main reason why i make this suggestion is because ranked currently does not respect your time in the slightest and lowering the requirements for people who DO NOT want to be in the mode for too long and just want the glam can get their stuff and get out.. would just make the casuals happier and less opposed to this.
    (3)
    Last edited by Towa-Musa; 06-11-2023 at 04:44 AM.