I defy you to find one thing that would deter a single wealthy player that would not be overly burdensome to a legitimate 4 person group of average players. That is why this exists. You can accept this or you can live in your own little world.
The easiest way to earn company seals is to turn in Expert Deliveries - and those include items that can be purchased fairly cheap from the marketboard. I remember doing calculations last year and came up with 300k gil as the amount you'd need to spend on the marketboard to buy Rank 6 for a FC. Buying Rank 20 would probably be around 5 million gil, which is a small amount in terms of wealth in this game. I've got over 50 million gil on a level 53 character that has yet to Return to the Waking Sands but does have 2nd Lieutenant in her GC with apartment and FC room (can't get a personal house because another character on the same world already has one). Perhaps you're inspiring me to put that 50 million to the test of starting up a FC and seeing exactly how much gil I have left when I get it to rank 20.
You underestimate what people intent on purchasing multiple houses will do to get them. You also underestimate the income available to most online gamers if you think no one can afford $60/mo for games (start polling other players and you'd find out most are already paying more than that per month on games, especially if they play the gacha games).
FCs are also the minority of plot owners, even including the players who own multiple FCs. Others have collected data from the game's API and came up with numbers that indicate only about 3-4% of plots are owned by FCs with less than 4 members (the size mostly likely to be used for sub farms or reselling). Additional restrictions are not going to make a substantial dent in the problem.
I don't know if you're new to the game or new to the forums but you seem to have little experience with gamers and what they're willing to do to get what they want. I don't care how many restrictions you place on getting something but those who want it enough will find a way to get it.
Your solution doesn't solve the problem. It just throws up obstacles that ordinary players will find harder to overcome than those who abuse the system will.
Last edited by Jojoya; 06-03-2023 at 10:38 AM.
I agree with this, in the span of three months, I became an omnicrafter selling raid food, glam, housing stuff like wooden lofts and such and I made enough legit gil to purchase a personal mansion in Goblet and a medium for my FC in LB when I used to struggle to make a million gil a week when I used to be on Exodus prior moving to Seraph. Then when I created my FC on Seraph for my alts to all share, I reached FC rank 6 in a matter of minutes buying mats to craft to turn in for Expert Deliveries and also using Poetics to buy lv 80 rings in Eulmore to turn in as well. The biggest obstacle was waiting the 30 days and I failed to get a FC large because I created my FC a day too late to enter the first lotto period of Seraph for FC, so I lost the lottos from the remaining larges that lasted till the third cycle of the lotto and then grabbed a medium and I did it solo too.
Last edited by Rinoa_353; 06-03-2023 at 11:03 AM.
And on top of this, people on these forums have been wracking their brains trying to figure out this problem for years. And so has SE. You're not going to come in here and suggest anything that we haven't already gone over the merits and pitfalls of at least half a dozen times.
Housing is pretty useless in XIV, you can't do anything with them and they give no advantage. You can plant crops and do invisible submarine retainers, yay, that's it. The solution is to realize that at least 1 in 3 people who want a house in XIV only do so because they're hard to get- usually a game with a housing system has a bunch of other reasons and also has artificial scarcity, instead of natural database limitations from limited resources, in XIV's case. No one will ever see your house and you will put 100x more time into decorating it than time spent by others enjoying it, in 99% of cases. If everyone could build a house at any time without having to fight over plots, would they really drop 20-70 million gil buying and decorating it. It's an empty status symbol, with part of the allure being the hope of emulating those 1% of FCs who successfully built an active membership and genuine hangout spot.
The solution to housing is to give the Island Sanctuary 4x9 crop plots for planting regular seeds, or open up the existing Sanctuary crop system and to allow the normal stuff. I'm not bothering to even open and start the Sanctuary because I knew from experience on day 1 that it is an unrewarding grind. Then allow workshops in private houses and allow putting your company's logo on the placard outside.
The features and capabilities you have with a house are limited and it's obvious that it will never be in the game's future plans for these to be expanded meaningfully (the addition of a 'house storage' for 100 items and more of certain currencies and other things, is never going to happen), so the solution to the housing supply struggle is to dilute the existing couple of feature aspects that cause it's current demand. At some point inside of roughly 2 years there will be some kind of exodus from XIV as we already know the game has been sliding downhill for a while- I'm sure square doesn't want a ton of swiss cheese wards on their hands at that point, so adding more wards now will only create a headache of having to get people to move for a ward reduction later (to save on database/system resources).
Last edited by Zofian; 06-04-2023 at 12:30 PM.
A bunch of friends and I moved to Dynamis when it first opened. We created an FC on day one and in 10 minutes we had it at lvl 6. By the time the 30 days were up and we could bid, it was lvl 25. So, we got a large house to share.
For quite some time, it was just us and one other person in the ward. (We settled in the Goblet.) The larges in the ward were gone after 4 lotto cycles. There were several mediums up for months. Until finally they were all gone in one cycle.
We've been watching the FC sub farmers move in and we don't begrudge it. Why? Because these houses are sitting empty otherwise. At least this way we can see a house sitting there rather than just an empty lot.
Sounds like a you problem because I have friends who visit Mihgo Manor (my personal large in Shiro) where we all change into our bathing suits and relax in the onsen and watch the sunset as we talk about anything for up two hours or more before we decide to do content together. It's up to you to invite your friends over and also visit them in return and this is not unique to only FC houses too. I decorated my home because I wanted to do so for myself, my friends visiting is a bonus since I use my home to craft for long stretches whenever I want to be away from crowds and is usually where I would be at when my friends find me. And yes, I would gladly spend a hundred million gil to decorate my home too because.... well, I like decorating and building stuff from playing in Halo Forge mode since way back when Halo 3 first came out and Minecraft for years. That's quite the broad stroke you used to paint a picture that isn't true.
Island Sanctuary is also content I like because of my prior building experiences and it's also a good source of easy materia to sell and make gil on and the changes that have happened since it first came out has improved it too. I also use use my FC for plants and more, Thavnairian Onions sell like hotcakes at 100k each on average for example and I get to preserve my yard in my personal home to look much nicer since it's larger too. I do agree that it would be nice to be able to put our FC logos at our personal homes even since me being a clone of Ranaa Mihgo (DNC quest catgirl), the DNC class symbol is what I use for my FC :3
Last edited by Rinoa_353; 06-04-2023 at 02:32 PM.
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