



I can admit I'm far from an expert on coding, but I struggle to believe that the island, which is one zone and all they have done with it is add a couple extra buildings, is anywhere near equivalent to Eureka's 4 zones + raid, or Bozjas 2 zones + 3 raids.The problem with your logic is that it comes from a player perspective, not a development perspective. Island still takes up relevantly the same amount of development space as eureka/bozja, so if you think of it like that, then its just shifting resources from one type of content to another. Plus, whether people like to admit it or not, Yoshida has his hands in 2 pots (or at least did for a while), so sadly that could've affected Endwalker's development in some way. Whether its an excuse people like or not is irrelevant, but the man has made it public on several occasions that its okay to play a patch for a month and drop until the next patch. I can respect him not using a bunch of content gates to essentially end up at the same point, just 2-3 months later (like WoW for example, which also operates on a 6 month major patch cycle).
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