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  1. #31
    Player
    Sheriyana's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    335
    Character
    Namissa Minami
    World
    Balmung
    Main Class
    Machinist Lv 100
    I'd like this even just for immersion's sake if nothing else. I always found it odd when I started playing XIV how useless items were in combat compared to the single player entries. And utilizing duty actions for regular dungeons would add some needed variety. The potion seems a bit much, maybe make the rez cooldown 3 minutes and potion 2 minutes to line up with other self heals. At that point you can just throw second wind in the bin, it has always sucked anyway and saves up a tiny bit of hotbar space.
    (0)

  2. #32
    Player
    Sheriyana's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    335
    Character
    Namissa Minami
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Renalt View Post
    Well if we are tossing out healers we may as well toss out tanks. Everyone is responsible for themselves. If you go down...it's squarely on you.

    Now EVERYONE is DPS role.
    And how do you plan on doing that with a potion? Tweak the cooldowns a bit and this would not be in any way game breaking. Potions are a huge staple in the franchise and it's always been odd how worthless they are in this game.
    (0)

  3. #33
    Player
    Mosha's Avatar
    Join Date
    Apr 2020
    Posts
    648
    Character
    Mosha Mina
    World
    Balmung
    Main Class
    Warrior Lv 96
    Quote Originally Posted by Sheriyana View Post
    A Potions are a huge staple in the franchise and it's always been odd how worthless they are in this game.
    I don't know, man. Health pots have saved my ass plenty of times and tinctures are hugely important in end-game raiding. Plus, eye drops have niche uses like deep dunegon.
    (2)

  4. #34
    Player
    Bsrking5's Avatar
    Join Date
    Mar 2018
    Posts
    1,018
    Character
    Alpha Lupi
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    I dunno, those cd seem too long. Just drop it down to 30 seconds and 10 seconds and for set hp values. It's not like healers had a purpose beforehand anyways. Would give new life to the consumables
    (0)

  5. #35
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Sheriyana View Post
    And how do you plan on doing that with a potion? Tweak the cooldowns a bit and this would not be in any way game breaking. Potions are a huge staple in the franchise and it's always been odd how worthless they are in this game.
    I think in general it has to do with how slow and formulaic the combat system is. If it were more faster paced, with attacks and party wide aoes happening a lot more frequently like in WoW, then potion usage would be a lot more useful even if you have a healer. But they also need to rework healers to have more offense and having to manage MP more carefully in boss fights to compensate for the extra healing individual members use.

    But you also have to balance it where its not a "requirement" for players to self-heal either. It be a tricky thing to balance and a lot of work on their end to revamp the combat to accommodate it imo but Ive been asking for a rework of it anyway so.
    (0)

  6. #36
    Player
    Sheriyana's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    335
    Character
    Namissa Minami
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Mosha View Post
    I don't know, man. Health pots have saved my ass plenty of times and tinctures are hugely important in end-game raiding. Plus, eye drops have niche uses like deep dunegon.
    I can almost guarantee most people don't even carry potions, let alone use them. Hell I'm pretty sure they stopped adding new ones years ago. As for phoenix downs, the game does its best to make sure you never use them with how you can only carry one and all that. Healing items are completely worthless here compared to the single player entries in the series. In previous games you could even do cool stuff like kill undead with a phoenix down and hurt them with potions/healing. Here they just utilize that against players in extremely niche situations like the second boss of weeping city with the zombie status, and that's actually the only one I can think of. I'm not talking about tinctures, those are just a glorified lazy damage buff.
    (0)

  7. #37
    Player
    Mosha's Avatar
    Join Date
    Apr 2020
    Posts
    648
    Character
    Mosha Mina
    World
    Balmung
    Main Class
    Warrior Lv 96
    Quote Originally Posted by Sheriyana View Post
    I can almost guarantee most people don't even carry potions, let alone use them. Hell I'm pretty sure they stopped adding new ones years ago. As for phoenix downs, the game does its best to make sure you never use them with how you can only carry one and all that. Healing items are completely worthless here compared to the single player entries in the series. In previous games you could even do cool stuff like kill undead with a phoenix down and hurt them with potions/healing. Here they just utilize that against players in extremely niche situations like the second boss of weeping city with the zombie status, and that's actually the only one I can think of. I'm not talking about tinctures, those are just a glorified lazy damage buff.

    I mean this isn't a single-player FF game, so expecting it to work like one is a fatal flaw.

    Yeah, you're right its been so long since they added new healing pots 6.3 was sooooo long ago....../s but they have their uses as pointed out its not their problem if you don't use them.
    (1)

  8. #38
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,046
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    I thought it was always weird Phoenix downs couldn't be used in combat but in past FF games that was not the case.
    (1)

  9. #39
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,804
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    No idea why they made it so could only carry one phoenix down and only able to use it out of combat. Was it like this in FFXI with phoenix downs. Nether potions or phoenix downs should have a cd ether since all other Final Fantasy games played never had them.
    (0)

  10. #40
    Player
    AnnRam's Avatar
    Join Date
    Jan 2021
    Posts
    776
    Character
    Mint Goh
    World
    Balmung
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Renalt View Post
    Well if we are tossing out healers we may as well toss out tanks. Everyone is responsible for themselves. If you go down...it's squarely on you.

    Now EVERYONE is DPS role.
    That would fix the horrible job design and queues.

    Tank/healer /dps scheme it's so outdated,limited and sucks everywhere in modern mmorpgs.
    (0)

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